It is a proposal, and the format is subject to change.
Comments on this document can be sent to the PNG specification maintainers at
png-info@uunet.uu.net
or
at
png-list@dworkin.wustl.edu
.
Distribution of this memo is unlimited.
At present, the latest version of this document is available on the World Wide Web from
ftp://swrinde.nde.swri.edu/pub/mng/documents/
.
The MNG format provides a mechanism for reusing image data without having to retransmit it. Multiple images can be composed into a "frame," and an image can be used as a "sprite" that moves from one location to another in subsequent frames.
A MNG frame normally contains a two-dimensional image or a two-dimensional layout of smaller images. It could also contain three-dimensional "voxel" data arranged as a series of two-dimensional planes (or tomographic slices), each plane being represented by a PNG or PND datastream.
A PND datastream defines an image in terms of a basis PNG or PND image and the differences from that image. This has been demonstrated to provide a much more compact way of representing subsequent images than using a complete PNG datastream for each.
The MNG format uses the same chunk structure that is defined in the PNG specification, and share other features of the PNG format. Any valid PNG datastream is also a valid MNG datastream.
This document includes a number of examples that demonstrate various capabilities of MNG including simple movies, composite frames, loops, fades, tiling, scrolling, and storage of voxel data.
Note: This [proposed] specification depends on the PNG Portable Network Graphics specification. The PNG specification is available at the PNG home page,
http://quest.jpl.nasa.gov/PNG/A MNG datastream describes a sequence of single frames, each of which can be composed of one or more images definded by PNG or PND (PNG-Delta, defined herein) datastreams.
MNG is pronounced "Ming."
The first eight bytes of a MNG datastream are
138 77 78 71 13 10 26 10which is similar to the PNG signature with "\212 M N G" instead of "\211 P N G" in bytes 1-4. Use ".mng" as the file suffix.
MNG does not yet accommodate sound or complex sequencing information, nor does
it accommodate playing a datastream backwards. These capabilities might be added
at a later date, in a backwards-compatible manner. These issues are being
discussed in the mpng-list@dworkin.wustl.edu
mailing list.
At some future date, support
for the PNP (Portable Network Photo) format might be added.
PNP is under discussion by pnp-list@dworkin.wustl.edu
.
Chunk structure (length, name, CRC) and the chunk-naming system are identical to those defined in the PNG specification. As in PNG, all integers that require more than one byte will be in network byte order.
A MNG datastream consists of the MNG signature, and a MHDR chunk, followed by one or more frame definitions, followed by the MEND chunk. The first frame must be a PNG datastream (IHDR, PNG chunks, IEND) or a group of image definitions (including at least one PNG datastream) enclosed in a FRAM, ENDF pair.
Each subsequent frame can be a PNG datastream, a PND datastream (DHDR, PND chunks, DEND), a SHOW chunk, or a group of image definitions and SHOW chunks enclosed in a FRAM, ENDF pair. Each chunk of the MNG datastream or of any image definition is an independent entity, i.e., no chunk is ever enclosed in the data segment of another chunk.
An independent PNG datastream, with a PNG signature, is also a valid MNG datastream that must be recognized and decoded by MNG-compliant decoders. This kind of MNG datastream must contain only a single image.
4 bytes: max_frame_width (unsigned nonzero integer) Maximum width of any image or frame to be displayed 4 bytes: max_frame_height (unsigned nonzero integer) Maximum width of any image or frame to be displayed 4 bytes: max_stored_image_width (unsigned nonzero integer) Maximum width of any image that must be stored 4 bytes: max_stored_image_height (unsigned nonzero integer) Maximum height of any image that must be stored 4 bytes: max_number_of_frames (unsigned integer) There are not more than max_number_of_frames in this MNG datastream. If this field is zero, max_number_of_frames is undefined. 4 bytes: max_chunk_length (unsigned nonzero integer) No chunk in this datastream, including in any included PNGs, has a data field exceeding this length. If this field is zero, max_chunk_length is undefined. 4 bytes: ticks_per_second (unsigned nonzero integer) 4 bytes: frame_duration (unsigned integer) in ticks. The desired minimum amount of time to elapse between the beginning of displaying one frame until the beginning of displaying the next. 4 bytes: total_duration (unsigned integer) in ticks. Maximum total duration of the entire datastream. The sum of the individual frame_durations (including all instances of frames that are displayed as a consequence of processing the LOOP chunk) must not exceed this value (under actual playback conditions the display is likely to take longer). If this field is zero, the maximum total duration is undefined. 4 bytes: default_gamma (unsigned integer) The value of gamma, times 100000, to be assumed for any images in the datastream that do not supply their own value of gamma. This default gamma value also applies to the background color or application-supplied background image, if the gamma value for the background is unknown, and is the gamma value to be assumed when using the gPLT chunk. If this field is zero, the default_gamma is undefined. 1 byte: max_bit_depth (unsigned nonzero integer) No image in this MNG datastream has (or is promoted to an image having) a greater bit depth. Legal values are 1, 2, 4, 8, or 16. 1 byte: max_samples_per_pixel (unsigned nonzero integer) No image in this MNG datastream has (or is promoted to an image having) more than this number of samples per pixel. Legal values are 1, 2, 3, or 4 (PNG images with color_type == 3 have one sample per pixel). 1 byte: ok_to_discard (unsigned integer) 0: image data of each image must be retained until it is explicitly discarded with the DISC chunk. 1: image data can be discarded after processing each image. This is a promise that this MNG datastream contains no PND datastreams or SHOW or LSHO chunks. 6 bytes: Reserved, must be zero [or some other reasonably small number of bytes]
The LOCA chunk gives the position, measured downward and to the right of the upper left corner of the display, where the following image is to be located.
The chunk's contents are:
1 byte: loca_delta_type (unsigned integer) 0: LOCA data gives X and Y directly 1: LOCA positions are determined by adding the LOCA data to the position of the basis image 4 bytes: Image position, X axis (signed integer) 4 bytes: Image position, Y axis (signed integer)Negative values are permitted, and denote displacement in the opposite directions. LOCA can specify an image placement that is partially or wholly outside the display boundaries. In such cases, the resulting image must be clipped to fit within the display, or not displayed at all if it falls entirely outside the display. The display boundaries are taken from the max_frame_width and max_frame_height fields of the MHDR chunk (or from the boundaries given in the CLIP chunk, if present).
If the image contains an oFFs chunk, the image's offset is computed with respect to the position defined by the LOCA chunk (convert the oFFs distances to pixel units, and add them to the image position defined by LOCA).
[Remove this paragraph about oFFs? Say something else instead?]
After processing one image, the location values revert to (0,0) until another LOCA chunk is encountered.
If there is no basis image, it is an error to set loca_delta_type == 1. If there is a basis image but no LOCA chunk, the new image is displayed at the same location as the basis image.
1 byte: background_source (unsigned integer) 0: Viewers can use the supplied background color as a default. 1: Viewers must use the supplied background color. 2: Viewers must use the image with image_id == 0 as the background for all subsequent images. When background_source == 3, this image must not be transparent, its width and height must be max_frame_width and max_frame_height from the MHDR chunk, and the ok_to_discard field of the MHDR chunk must be zero. 2 bytes: red_background (unsigned integer) 2 bytes: green_background (unsigned integer) 2 bytes: blue_background (unsigned integer)Viewers are expected to composite every frame in the MNG datastream, whether it be a PNG or PND datastream or a group of PNG or PND datastreams enclosed in a (FRAM, ENDF) pair, against a fresh copy of the background.
Multiple instances of the BACK chunk are permitted in a MNG datastream. One of these should appear before the SAVE chunk, if the SAVE chunk is present.
The BACK chunk can be omitted. If a background is required and the BACK chunk is omitted, then the viewer must supply its own background.
4 bytes: left_clip (unsigned integer) 4 bytes: right_clip (unsigned integer). Must be greater than left_clip and less than or equal to max_frame_width from the IHDR chunk. 4 bytes: top_clip (unsigned integer) 4 bytes: bottom_clip (unsigned integer). Must be greater than top_clip and less than or equal to max_frame_height from the IHDR chunk.The clipping boundaries remain in effect until another CLIP chunk or a SEEK chunk is encountered. If the CLIP chunk appears prior to the SAVE chunk, then it also gives the clipping boundaries that are to be restored upon encountering a SEEK chunk. When no CLIP chunk is in effect, the clipping boundaries are taken from the MHDR chunk:
left_clip := 0 right_clip := max_frame_width top_clip := 0 bottom_clip := max_frame_height
See the PNG specification for the format of the PNG chunks.
Any chunks between IHDR and IEND are written and decoded according to the PNG specification. The image width and height must not exceed max_image_width and max_image_height from the MHDR chunk. After applying the LOCA offset, the image must be clipped to fit the max_frame_width> and max_frame_height> limits from the MHDR (or from the boundaries given in the CLIP chunk, if present).
See Chapter 3, The PND Format, below, for the format of the PND datastream. Any chunks between DHDR and DEND are written and decoded according to the PND format. The image width and height must not exceed max_image_width and max_image_height from the MHDR chunk. After applying the LOCA offset, the image must be clipped to fit the max_frame_width> and max_frame_height> limits from the MHDR (or from the boundaries given in the CLIP chunk, if present).
It is an error for the DHDR chunk to appear when the ok_to_discard field in the MHDR chunk is nonzero.
2 bytes: image_id (unsigned integer) image identifier to be given to the image that immediately follows the DEFI or DEFN chunk. Subsequent DHDR, SHOW, CLON, LSHO, and DISC chunks can use this number to identify it.If image_id is an identifier that already exists, the basis image previously associated with the identifier is discarded.
If a IHDR-IEND sequence is not immediately preceded by a DEFI or DEFNchunk, then "DEFI 0" is implied, unless the "ok_to_discard" field of the MHDR chunk is set.
The FRAM chunk is empty.
The LOCA chunk can be used to specify the placement of each image within the frame. If the images are transparent or do not cover the entire frame, as defined by the max_frame_width and max_frame_height fields of the MHDR chunk, they are composited against the background defined by the BACK chunk, or against an application-defined background, if the BACK chunk is not present.
Viewers are expected to ignore the frame_duration value while inside the FRAM, ENDF pair and display all of the images at once, if possible, or as fast as can be managed. The frame_duration value is the desired minimum time to elapse from the beginning of displaying the first image of the frame until the beginning of the next image after the entire frame.
When images in a frame overlap, viewers are expected to composite the later images against the partially completed frame that includes all earlier images.
The ENDF chunk marks the end of a composite frame. This chunk is empty. For every FRAM chunk, there must be a corresponding ENDF chunk later in the MNG datastream, and for every ENDF chunk, there must be a corresponding FRAM chunk earlier in the MNG datastream.
2 bytes: image_id (unsigned integer) identifier of the image to be cloned. 2 bytes: clone_id (unsigned integer) identifier to be to be given to the clone (new copy) of the image. Subsequent DHDR, SHOW, and DISC chunks can use this number to locate it.
2 bytes: source_id (unsigned integer) image identifier by which a previously-defined image is to be retrieved and displayed.An instance of the image will be displayed at the location specified by the LOCA chunk. This is exactly equivalent to a DHDR, DEND sequence that makes no changes to the image.
It is not necessary to follow an IHDR-IEND or DHDR-DEND sequence with a SHOW chunk. Such images are always displayed if they are within clipping boundaries of the frame, unless the sequence was preceded by the DEFN chunk.
The chunk contains a list of image identifiers. If the chunk is empty, all images except the image whose image_id == 0 can be discarded. Image 0 can be discarded by explicity including 0 in the list.
The chunk contains a sequence of zero or more two-byte identifiers. The number of images to be discarded is the the chunk's data length, divided by two.
2 bytes: discard_id (unsigned integer) image identifier that can be discarded. All information pertaining to the corresponding image can be disarded and the identifier can be reused by a DEFI chunk. etc.The appearance of an image_id in the discard_id list, when no such image has been stored, should not be treated as a fatal error.
It appears after the set of chunks that define the decoder state that must be restored upon encountering a SEEK chunk.
Only one image can be defined ahead of the SAVE chunk. If such an image does appear ahead of the SAVE chunk, it must have image_id == 0, and it is not permitted to redefine, modify, relocate, or discard the image with image_id == 0 later in the MNG datastream.
Only one instance of the SAVE chunk is permitted in a MNG datastream.
n bytes: previous (number of bytes since the previous SEEK chunk) If previous == 0, then the number of bytes is unspecified. n bytes: next (number of bytes to the next SEEK chunk) If next == 0, then the number of bytes is unspecified. n is the length of the SEEK chunk, divided by two. n must be either 4 or 8.The SEEK chunk is only allowed at positions in the MNG datastream where a restart is possible, and no information appearing prior to the SEEK chunk (other than the information in the MHDR chunk and information appearing ahead of the SAVE chunk, if present) is required to display the remainder of the datastream properly. In addition to providing a mechanism for skipping frames or backspacing over frames, this provides a means of dealing with a corrupted datastream. The viewer would abandon processing and simply look for the next SEEK chunk before resuming. Note that looking for a PNG IHDR chunk would not be sufficient because the PNG datastream might be inside a loop or might need data from preceding LOCA or CLIP chunks.
When n is eight, 32-bit machines will have to interpret "previous" as a set of two integers, the first representing the number of complete 4G blocks and the second (the last four bytes of "previous") as the remainder, and will have to treat "next" similarly.
"Previous" and "next" are measured from the first length byte of one SEEK chunk to the first length byte of another SEEK chunk.
Applications are allowed to forget everything preceding the SEEK chunk, except for data appearing in the MHDR chunk and anything appearing ahead of the SAVE chunk, if the SAVE chunk is present.
The SEEK chunk is not permitted within the scope of a LOOP, ENDL pair. If a decoder encounters a SEEK chunk while any loop is active, either as a result of an illegal SEEK chunk appearing inside a loop or as the result of skipping corrupted data, all display loops are immediately terminated.
Multiple instances of the SEEK chunk are permitted.
1 byte: start_loop_level (unsigned integer) 1 byte: loop_effect (unsigned integer) 0: Execution of the loop might modify or relocate images. 1: Execution of the loop might modify or relocate images, but upon completion of the loop, all images have been restored to their initial state and location. 2: Execution of the loop does not modify or relocate any images. 4 bytes: repeat_count (unsigned integer) range 0 to 2^31-1Decoders must treat the chunks enclosed in a loop exactly as if they had been repeatedly spelled out. Therefore, during the first iteration of the loop, the basis images for any PND datastreams in the loop are the images in existence prior to entering the LOOP chunk, but in subsequent interations these basis images might have been modified. The loop_effect field can be used to inform decoders that it is safe to reduce the number of loop iterations or to replay the images in the loop without recompositing them.
When the LOOP chunk is present, an ENDL chunk
with the same loop_level must be present later in the MNG datastream.
Loops can be nested. Each inner loop must have a higher value of
If repeat_count is zero, the loop is done zero times. Upon
encountering a LOOP chunk with repeat_count == 0,
decoders simply skip chunks until the matching ENDL chunk is
found, and resume processing with the chunk immediately following it.
It is the responsibility of the encoder to make sure that the assertions
made by the loop_effect field are true.
The ENDL chunk ends a loop that begins with the LOOP chunk.
It contains a single one-byte field:
When the ENDL chunk is present, a LOOP chunk
with the same loop_level must be present earlier in the MNG datastream.
The SYNC chunk provides a point at which the processor must
wait for all pending displays to finish up before resuming, perhaps
because of a need to synchronize a sound datastream (not defined in this
specification) with the display, to synchronize stereo images, and
the like.
[Maybe BLNK would be a better chunk name]
The NONE chunk defines a blank image. The chunk data is the
same as that of the PNG IHDR chunk:
It generates a rectangle with zeroes in all of the pixel samples, which
represents a black rectangle, fully transparent if the color
type is 4 or 6. If color_type is 3, it also generates a PLTE of the
appropriate length, filled with zeroes.
The NEED chunk contains a list of chunk names that the decoder
must be prepared to encounter.
The NEED chunk should be placed early in the MNG datastream,
preferably immediately after the MHDR chunk. Viewers
not recognizing critical chunk names in the list should abandon the MNG
datastream or, if the unrecognized chunk name is ancillary, can display
a warning or request user intervention.
The format of this chunk is identical to that of the [proposed] sPLT
PNG chunk. The chunk's contents are a zero-byte-terminated text string
that names the palette, followed by a series of palette entries, each a
ten-byte series, containing five unsigned integers:
There can be any number of entries; a decoder determines the number of
entries from the remaining chunk length after the null-terminated "name"
string. This length not divisible by ten is an error. Entries must appear
in decreasing order of "frequency".
The "name" (e.g. "256 color including Macintosh default",
"256 color including Windows-3.1 default",
"50-color rgb palette for use with early versions of Mosaic") identifies the
palette, which can permit applications or people to choose the appropriate one
when more than one suggested palette appears in a MNG datastream. The "name"
string must consist only of printable ASCII characters and must not have
leading or trailing blanks, but can have single embedded blanks. There
must be at least one and no more than 79 characters in the name. Names are
case-sensitive. Decoders should filter out any nonprintable characters,
especially the ESC character, in the "name" string before displaying it,
to avoid possible security hazards.
The red, green, and blue values are not premultiplied by alpha, nor are
they precomposited against any background. A decoder can build a palette
by compositing those palette entries against any background color or set
of background colors that it chooses.
Each frequency entry is proportional to the approximate fraction of pixels
in the images that are closest to that palette entry, without regard to any
compositing against a background palette. The exact scale factor
is chosen by the encoder, but should be chosen so that the range of
individual values reasonably fills the
range 0 to 65535. It is acceptable to artificially inflate the "frequency"
values for "important" colors such as those in a company logo or in the
facial features of a portrait. Zero is a valid value for frequency,
meaning the color is "least important" or that it is rarely if ever used.
The palette uses 16 bits (2 bytes) per value regardless of
the image bit depth specification. Decoders wishing to construct 8-bit
palettes can accomplish this by scaling down the RGB entries to 8 bits,
as described under "bit depth rescaling" in the PNG specification.
If the file gamma value for an image is different from the default
gamma value from the MHDR chunk, decoders will need to gamma-correct
the image samples before quantizing them to the gPLT palette.
Multiple gPLT chunks, with different names, are allowed in
a MNG datastream. If present, they must appear prior to
any IHDR or DHDR chunk to which they apply.
The gPLT chunk can appear for any color type. When an
image contains a PLTE or sPLT suggested palette,
the gPLT data takes precedence. The gPLT chunks should
be placed ahead of the SAVE chunk, if the SAVE chunk
is present,
to ensure that the gPLT data is not lost when a SEEK
chunk is encountered.
MNG viewers should (but are not required to) recognize and process the
PNG pHYs and oFFs
chunks encountered in images, even though these are ancillary chunks.
When the pHYs chunk appears with unit_specifier=0, then that
image should be
scaled to to obtain the desired aspect ratio by scaling the image height
and leaving the image width fixed.
No provision is made for storing a PND datastream as a standalone file.
A PND datastream will normally be found as a component of a MNG datastream.
Applications that need to store a PND datastream separately can wrap it
in a MNG datastream consisting of the MNG signature, the MHDR chunk,
a NONE chunk, the PND datastream, and a MEND chunk.
The decoder must have available a basis (decoded) image from which the
original chunk data is known. The basis image can be the result of
decoding a PNG or another PND datastream.
The new image is always of the same basic type (at present only PNG is
defined) as the basis image.
The decoder must not have modified the pixel data in the basis image
by applying output transformations such as gAMA or cHRM, or
by compositing
the image against a background. Instead, the decoder must make available
to the PND decoder the unmodified pixel data along with the values for
the gAMA, cHRM, and any other recognized chunks from
the basis image datastream.
A PND datastream consists of a DHDR and DEND enclosing other
optional chunks
(if there are no other chunks, the decoder simply copies the basis
image).
Chunk structure (length, name, CRC) and the chunk-naming system are
identical to those defined in the PNG specification. Definitions of
compression_type, filter_type, and interlace_type are also the same
as defined in the PNG specification.
The block_width and block_height fields give the
size of the block of pixels to be modified or replaced, and
block_x_location and block_y_location give its
location with respect to the top left corner of the basis image.
The block must fall entirely within the basis image.
The block size and location fields are ignored delta_type is 3.
When a grayscale or truecolor basis image is promoted to an image with
an alpha channel, the alpha samples are initialized to 2^bit_depth-1
(fully opaque). When an indexed-color image is promoted, the alpha
channel data is obtained from the basis image's tRNS chunk data,
if present, or initialized to 2^bit_depth-1, if the tRNS chunk
is not present or not recognized by the decoder.
The PROM chunk is not permitted to "demote" a basis image to an
image with a lesser bit depth or from one with an alpha channel to one
without an alpha channel.
The resulting
image must not exceed max_bit_depth or max_samples_per_pixel
from the MHDR chunk.
See the PNG specification for the format of the PNG chunks.
The PNG datastream must contain at least IHDR and
IEND but can inherit other chunk data from the basis image.
Except for IDAT, any chunks appearing between IHDR and IEND
are always treated as replacements or additions and not as deltas.
A gAMA, cHRM, or similar chunk existing
in the basis image
would not affect the pixel data inherited by this PND datastream because
they are not used in decoding the pixel data. Applications are responsible
for ensuring that the pixel values that are inherited from the basis
image have not been transformed in any way after decompressing and unfiltering
them.
When processing the oFFs and pHYS chunks, the
viewer is responsible for providing the correct
background if alpha or transparency is present; when the image size or
location changes, the background will not be the same background against
which the basis image was composited.
When processing the tRNS chunk,
if color_type is 3 and PLTE is not supplied, then the number of
allowable entries is determined from the number of PLTE entries in the
basis image.
The IHDR chunk can be omitted if all of the IHDR fields
would be identical to those in the basis image, the image_type
is 1, and
the IHDR chunk would otherwise have appeared immediately after
the DHDR chunk with no intevening PND chunks such as COPY.
The decoder must treat this datastream as though the IHDR were present,
immediately after the DHDR chunk, with all IHDR chunk
data identical to that of the basis image. When delta_type is 2,
it is not necessary to include an IHDR chunk for the sole purpose
of specifying that the IDAT is in grayscale format.
When the IHDR chunk is present and delta_type is nonzero, its
width and height must match match those of the basis image. Also, when
the IHDR chunk is present, the block height and width must
match the height and width of the basis image, and the block location
must be (0,0).
The PNG specification places ordering requirements on many chunks with
respect to the PLTE and IDAT chunks. If neither of
these two chunks is present, and the COPY chunk is not present,
all unknown chunks appearing in the partial PNG datastream are
considered to have appeared before both. Known chunks (including
all standard chunks described in the PNG specification) are considered to
have appeared in their proper order with respect to the critical chunks.
When the COPY chunk is present, then all chunks are considered to
have appeared in the order given by the COPY chunk.
The IEND chunk can be omitted, if it would be the last chunk in
the PND datastream before the DEND.
The image color_type, and
bit_depth must match those of the basis image, and the basis
image must have been derived from a PNG datastream or from a sequence of
PND datastreams that depend upon a PNG datastream.
The compression method, filter method, and interlace method need not
be the same.
[We might want to add a compression_type
that uses deflate with the basis image
data as a preset dictionary]
The IDAT chunk data contains a filtered and perhaps interlaced set
of delta pixel samples. The delta samples are presented in the order
specified by interlace method, filtered according to the
filter method and compressed according to the
compression method
given in the IHDR chunk. The actual pixel values are calculated
using the method defined in the delta_type field of the DHDR
chunk.
When delta_type == 1, an encoder calculates the new sample
values from the samples in the basis image and those in the
new image by subtracting the basis image samples from
the new image samples, modulo 2^sample_bit_depth. When decoding
the IDAT chunk, the new image bytes are obtained
by adding the delta bytes to the basis image bytes, modulo
2^sample_bit_depth. This is similar in operation to the PNG SUB filter,
except that it works by samples instead of by bytes.
When color_type is 3, the deltas are differences between index
values, not between color samples.
The image
bit_depth must match those of the basis image, but the color type
must be 0 (grayscale). The basis
image must have an alpha channel or must have been promoted to
a type that has an alpha channel.
The compression method, filter method, and interlace method need not
be the same.
When the delta_type == 3 in the DHDR chunk,
It is an error for IDAT to appear.
The COPY chunk also suggests the placement of chunks within
the resulting PNG datastream. The decoder can place them in any order,
relative to their order in the basis image, that obeys the chunk-ordering
rules for copy-safe chunks given in the PNG specification, but when it
encounters an unknown but copy-safe chunk, it should use the COPY
chunk data as a template to ensure that it is properly placed.
There can be only one instance of the COPY chunk in a PND datastream.
The COPY chunk must appear before IHDR if it is present.
The COPY chunk data itself is inherited (unless "COPY"
appears in a NOCO chunk), so a COPY chunk need only
appear in the first of a sequence of PND datastreams, if there are no changes.
When a COPY chunk is inherited and also appears on the PND datastream,
the entire list of chunk names is replaced.
If a chunkname appears in the COPY chunk and also appears in a
NOCO chunk, the NOCO chunk takes precedence, and the
appearance in the COPY chunk only establishes the placement
of any new copy of the chunk that might appear in the PND datastream.
Applications that reconstruct a PNG datastream from a PND datastream and a
basis PNG or PND datastream should not write the COPY chunk
to the resulting PNG datastream, because the COPY chunk would
not be recognized by a PNG or MNG decoder.
It is not an error for a chunkname to appear in the copy list, when
that chunk does not appear in the basis image or in the PND datastream.
If a chunkname appears in a COPY chunk and also appears in a
NOCO chunk, the NOCO chunk takes precedence, and its
appearance in the COPY chunk only establishes the placement
of any new copy of the chunk that might appear in the PND datastream.
There can only be one instance of the NOCO chunk in a PND
datastream. The NOCO chunk must appear before IHDR if it
is present.
It is not an error for a chunkname to appear in the NOCO list, when
that chunk does not appear in the basis image.
Applications that reconstruct a PNG datastream from a PND datastream and a
basis PNG or PND datastream should not write the NOCO chunk
to the resulting PNG datastream.
The NOCO chunk data itself is inherited (unless "NOCO"
appears in a NOCO chunk), so a NOCO chunk need only appear
in the first of a sequence of PND datastreams, if there are no changes.
When "fade_type" is 1, the value of alpha_delta is
added to the alpha sample of every pixel in the basis image, but
the result is not allowed
to exceed the maximum alpha value for the image's bit depth.
When "fade_type" is 2, the value of alpha_delta is added
to the alpha sample of any pixel in the basis image that has
a non-zero value,
and the result is not allowed to exceed the maximum alpha value for
the image's bit depth.
If color_type is 3, then the value of alpha_delta is
added to or subtracted from the alpha values that were defined by
the tRNS chunk data in the basis image, and the resulting
values become the tRNS data exported to any subsequent image.
The maximum alpha value for this color_type is 255,
regardless of the bit depth.
If color_type is 0 or 2, the fADE chunk is ignored.
If IHDR is also present, the fADE chunk must
appear before IHDR. The fade operation is performed on the
image data after decoding the chunks between IHDR and IEND.
The chunk name in an EDIT record must not be IDAT. If a PND changes
IHDR, it must not change the width and height. The PND decoder is
responsible for coercing the IDAT data to conform to the other IHDR
fields.
PND is DHDR KEEP? (EDIT | SAFE | <PNG-chunk>)* DDAT* DEND
A PND decoder processes a PND and a basis PNG to produce a resultant PNG
as follows:
Copy the basis PNG to the work area, which will ultimately become the
resultant PNG. Initialize the current position pointer to the start of
the work area. Process chunks from the PND in order. Chunks other than
EDIT/KEEP/SAFE are simply inserted into the work area at the current
position. Records of EDIT chunks are processed as implied above, in
order of appearance. Note that searches do *not* wrap around from
the end to the start (nor from the start to the end). If the chunk
sought is not found, the record is a no-op. Therefore, PND authors
should sometimes precede a search that might fail with a move to a known
location.
Once a DDAT or DEND chunk is reached, we know we are past all EDIT
chunks, so we know the final state of IHDR. Do any coercion necessary
on the IDAT data. Then DDATs, if they appear, can be processed and
applied to the image.
After DEND is encountered, if any critical changes have been made, fix
all unsafe-to-copy chunks surviving from the original PNG (remember to
take into account any SAFE chunks that were seen). For unknown chunks,
"fix" means remove. For known chunks, "fix" can mean alter and/or
relocate, or remove.
A PND decoder cannot operate on a basis PNG that contains an unknown
critical chunk.
Note that this is a conceptual model, and a real PND decoder is likely
to have digested the basis PNG into an internal format and forgotten the
original chunks. Nevertheless, it can reconstruct an order--the order
that it *would* output chunks *if* it were going to output a PNG based
on its internal representation. It can interpret the EDIT commands in
the context of this reconstructed order. Note that it doesn't have to
reconstruct the chunks themselves--just their order. And it can pretend
that it would output only one big IDAT.
But no matter what sort of representation the PND decoder has for the
basis PNG, it must have random access to it. It only needs sequential
access to the PND stream.
When the encoder knows that image data will not be needed by subsequent
frames, it can make life easier for decoders by using
the ok_to_discard
field of the MHDR chunk or by using the DISC chunk.
When the encoder knows that all subsequent images will completely fill the
display and do not use transparency, the background_source
field of the MHDR chunk can be used to inform the decoder that
it does not have to retain the background.
MNG editors, on the other hand, should be more strict and reject any file
with errors unless the user intervenes.
If PLTE is present in a PND datastream, the new palette is used in
displaying the image defined by the PND; if no IDAT chunk is
present and the image type is PNG indexed-color, then
the image is redisplayed using the old pixel samples as indices into the
new palette.
If a frame contains two or more images, the PLTE
chunk in one image does not affect the display of the other,
unless one image is a PND without a PLTE chunk, that has
been declared by the DHDR ID field to depend on the other.
Note that a composite image consisting only of indexed-color
images should not be assumed to contain 256 or fewer colors,
since the individual palettes do not necessarily contain the
same set of colors. Encoders can supply a gPLT chunk with a
reduced global palette, to help decoders build an appropriate
palette when necessary.
An infinite or just overly long loop could give the appearance of having
locked up the machine, as could an unreasonably long inter-frame delay.
Therefore a decoder should always provide a simple method for users to
escape out of a loop or delay, either by canceling the MNG entirely or just
proceeding on to the next SEEK chunk.
The gPLT chunk contains a "name" field that might be printed or
displayed as text by some applications. As with the tEXt chunk, any
non-printable characters in the gPLT "name" field, especially the
ESC character, should not be displayed directly.
No known additional security concerns are raised by this format.
Detection of corrupted file transfers can be improved even beyond that
available in PNG by using the MHDR max_chunk_size field to determine
whether any chunk length (except for that of MHDR itself, which has
a known length that can be checked) is unreasonably large.
Phone: (410) 278-6554
EMail: glennrp@arl.mil or randeg@alumni.rpi.edu
End of MNG Specification. Expires 07 March 1997
1 byte: end_loop_level (unsigned integer) range 0 to 255
When the ENDL chunk is encountered,
the loop repeat_count is decremented. If the result is
nonzero, processing resumes at the beginning of the loop. Otherwise
processing resumes with the chunk immediately following the ENDL
chunk.
2.1.16. LSHO Loop SHOW
The LSHO chunk can be used to create a loop that shows
a series of images. It contains two two-byte fields
2 bytes: first_id (unsigned integer)
2 bytes: last_id (unsigned integer)
4 bytes: repeat_count (unsigned integer) range
0 to 2^31-1
If first_id > last_id then the frames are shown in
reverse order.
LSHO first_id last_id n
is exactly equivalent to
LOOP 255 2 n
SHOW first_id
SHOW next_id
etc
SHOW last_id
ENDL 255
2.1.17. SYNC Synchronize display
The SYNC chunk is empty.
2.1.18. NONE Define a blank image
4 bytes: width (unsigned integer)
4 bytes: height (unsigned integer)
1 byte: bit_depth (unsigned integer)
1 byte: color_type (unsigned integer)
1 byte: compression_method (unsigned integer)
1 byte: filter_type (unsigned integer)
1 byte: interlace_type (unsigned integer)
The NONE chunk defines a PNG image with a set of
IHDR variables, that can be used as a basis image by
subsequent PND datastreams.
2.1.19. NEED Resources neede
The NEED chunk can be used to specify needed resources,
to provide a quick exit path for viewers that are not capabable of
displaying the MNG datastream.
4 bytes: chunkname_1
etc.
4 bytes: chunkname_n
The number of chunk names is determined from the chunk length,
divided by 4.
2.2. Ancillary MNG chunks
2.2.1. dURA Duration
Duration of display, the minimum time that must elapse
from the beginning of displaying one frame until the beginning
of displaying the next.
4 bytes: duration (unsigned integer), in ticks, using
the tick length determined from ticks_per_second
defined in the MHDR chunk.
Overrides the value of duration given in the MHDR chunk.
The value of "duration" will remain in effect until another
"dURA" chunk is encountered or until a "SEEK" chunk is
encountered, when the duration reverts to the value from
MHDR or SAVE. Multiple instances of the dURA
chunk are permitted, but no more than one dURA chunk is permitted
between any two critical chunks. The dURA chunk takes
effect with the beginning of the next image to be displayed.
The dURA chunk is not permitted inside a FRAM, ENDF
pair.
2.2.2. gPLT Global Palette
This chunk can be used to suggest a reduced global palette to be used when
the display device is not capable of displaying the full range of colors
present in the images. If present, it provides a recommended set of colors,
with alpha and frequency information, that can be used to construct a
reduced palette to which the truecolor image can be quantized.
name: n bytes (ASCII text)
null byte 1 byte (terminator)
red: 2 bytes (0 = black, 65535 = red)
green: 2 bytes (0 = black, 65535 = green)
blue: 2 bytes (0 = black, 65535 = blue)
alpha: 2 bytes (0 = fully transparent,
65535 = fully opaque)
frequency: 2 bytes (relative frequency of occurrence)
...
2.2.3. pSIZ Physical Image Size
This chunk provides values for the physical image size that viewers can
use when processing pHYS and oFFs chunks found in
images, when the viewer does not have a better idea.
4 bytes: x_dimension (unsigned integer),
corresponding to max_frame_width, in
micrometers.
4 bytes: y_dimension (unsigned integer),
corresponding to max_frame_height.
Only one instance of the pSIZ chunk is permitted. If it appears,
it must appear prior to the PNG or PND datastreams to which it pertains,
and should be placed prior to the SAVE chunk,
if the SAVE chunk is present.
2.2.4. tEXt, zTXt, tIME Text, Time chunks
The tEXt, zTXt, and tIME chunks are the same
as those in PNG.
3. The PND format
A PND datastream describes a single image, by giving the changes from a
previous PNG (Portable Network Graphics) or another PND image. The
PND format might be extended at some later date to include
a PNP (Portable Network Photo) datastream.
3.1. PND critical chunks
3.1.1. DHDR PND datastream header
2 bytes: image_id (unsigned integer)
Identifies the basis image from which changes
will be made, and is also the image_id
of the resulting basis image for a subsequent
PND datastream.
1 byte: image_type
0: Image type is unspecified. An IHDR chunk
must be present.
1: Image type is PNG. IHDR can be omitted
if no IHDR fields are different from those
in the basis image and delta_type is 0, 1,
or 3, and if IHDR would otherwise have
appeared immediately after DHDR.
1 byte: delta_type
0: image replacement
1: pixel addition, by samples, modulo
2^bit_depth.
2: alpha addition, by samples, modulo
2^bit_depth. Regardless of the color
type of the basis image, the IDAT data
are written as a grayscale image (color
type 0) but the decoded samples are used
as deltas to the alpha samples in the
basis image. The basis image must have
(or be promoted to via the PROM chunk)
color type 4 or color type 6.
3: no change to pixel data
4 bytes: block_width (unsigned integer)
4 bytes: block_height (unsigned integer)
4 bytes: block_x_location (unsigned integer) measured
in pixels from the left edge of the basis
image.
4 bytes: block_y_location (unsigned integer) measured
in pixels from the top edge of the basis
image.
1 byte: copy-safe
0: This datastream contains no changes that
would render unknown chunks unsafe-to-copy.
All chunks will be copied from the basis
image unless they are mentioned in a NOCO
chunk.
1: This datastream contains changes that would
render unknown chunks unsafe-to-copy. Unknown
unsafe-to-copy chunks will not be copied from
the basis image unless they are mentioned
in the COPY chunk.
The image type, whether given explicitly as 1 or 2
or implied by the presence of an IHDR
chunk, must be the same as that of the basis image.
3.1.2. DEND End of PND datastream
End of PND datastream. This chunk has a zero data length.
3.1.3. PROM Promotion of basis image
This chunk is used to "promote" a basis image to a higher bit depth
or to add an alpha channel, before making changes to it.
1 byte: new color_type
1 byte: new bit_depth
The PROM chunk must appear ahead of the IHDR chunk,
if IHDR is present, and ahead of any chunks that would have
followed IHDR, if IHDR is omitted.
3.1.4. IHDR, PNG chunks, IEND
A partial PNG (Portable Network Graphics) datastream. The basis image must
be a PNG or PNG-based PND.
3.1.4.1. Image replacement
When the delta_type == 0 in the DHDR chunk,
the pixel data in the IDAT chunks represent
a completely new image. In ths case, none of the IHDR data
need match that of the basis image.
3.1.4.2. Image pixel deltas
When the delta_type == 1 in the DHDR chunk,
the pixel data in the IDAT chunks represent deltas from the
pixel data in a basis image known to the decoder.
3.1.4.3. Image alpha deltas
When the delta_type == 2 in the DHDR chunk,
the pixel data in the IDAT chunks represent deltas from the
alpha data in a basis image known to the decoder. The color samples
are not changed, and the updated
alpha samples are calculated in the same manner as the updated
pixel samples are calculated when delta_type == 1.
3.1.4.4. No change to pixel data
When the delta_type == 3 in the DHDR chunk,
there is no change to the pixel data. If IHDR is present,
the color_type in the IHDR data must match that of
the basis image.
3.1.5. COPY Chunks to be copied
Lists chunks to be copied and provides a template for an output PNG
datastream.
4 bytes: chunkname_1
etc.
4 bytes: chunkname_n
The COPY chunk provides a list of chunknames that are to be copied
values inherited) from the basis image, regardless of the copy-safe
rules, and regardless of whether the chunk is recognized or not.
The number of names is determined from the chunk length, divided by 4.
3.1.6. NOCO Chunks not to be copied
Chunks not to be copied
4 bytes: chunkname_1
etc.
4 bytes: chunkname_n
The NOCO chunk provides a list of chunknames that are not to be
copied (values not to be inherited) from the basis image, regardless of the
copy-safe rules, and regardless of whether the chunk is recognized or not.
The number of names is determined from the chunk length,
divided by 4.
3.2. PND ancillary chunks
3.2.1. fADE Fade in or out
This chunk can be used to "fade" an image in or out against the background,
without having to transmit new alpha values.
1 byte: (unsigned integer) fade_type
0: fade out
1: fade in
2: fade in but don't change fully transparent
pixels
2 bytes: (unsigned integer) alpha_delta
When "fade_type" is 0, the value of alpha_delta is
subtracted from the alpha sample of every pixel in the basis image,
but the result
is not allowed to fall below zero.
3.2.2. tEXt, zTXt, tIME Text, Time chunks
The tEXt, zTXt, and tIME chunks are the same
as those in PNG.
4. An alternate proposal for PND
This PND proposal was submitted by Adam "Seven" Costello.
[Note that for testing purposes, a PND with a 22-byte header is written
according to this alternate format, while a 21-byte header is written
as above. Of course only one proposal will survive.]
DHDR
====
subimage ID (2 bytes):
[Should this be moved up out of PND, into
MNG somewhere?]
delta type (1 byte):
0 pixel replacement
1 pixel addition
2 alpha addition
3 no change
[Note that I changed the addition/subtraction terminology, not the
actual meaning, because I think it's more intuitive this way. I'm
telling the decoder what it must do with the delta values and the
old pixel values: add them.]
compression method (1 byte)
interlace method (1 byte)
filter method (1 byte)
As in IHDR.
x_offset (4 bytes)
y_offset (4 bytes)
width (4 bytes)
height (4 bytes):
The area to be modified. Ignored if
delta_type is 3.
DEND
====
Empty.
DDAT
====
Like IDAT. The interpretation of DDAT is affected by all the fields in
DHDR (except subimage ID). The bit depth and color type are not given
in DHDR because they are required to agree with the ones in IHDR (after
any changes are made to IHDR by the PND). DDAT must appear if and only
if delta type is not 3.
EDIT
====
Contains zero or more 5-byte records with the format:
command (1 byte):
0 move to just before first occurrence
1 move to just after first occurrence
2 move to just before last occurrence
3 move to just after last occurrence
4 move to just before next occurrence
5 move to just after next occurrence
6 move to just before previous occurrence
7 move to just after previous occurrence
8 or 9 delete first occurrence (and move there)
10 or 11 delete last occurrence (and move there)
12 or 13 delete next occurrence (and move there)
14 or 15 delete previous occurrence (and move there)
24 or 25 delete all occurrences (and move to last)
26 or 27 delete all occurrences (and move to first)
28 or 29 delete all subsequent occurrences (and
move to last)
30 or 31 delete all prior occurrences (and move
to first)
name (4 bytes):
chunk name to search for
Note that the command byte can be interpreted as
bit-flags:
bit 0: just before vs. just after
bit 1: search forward vs. search backward
bit 2: search from start/end of file vs. search
from current position
bit 3: move vs. move & delete
bit 4: perform once vs. repeat until failure
(ignored if bit 3 is unset)
[I can't help noticing that bit 4 is ignored when bit 3 is unset, and bit
0 can be ignored when bit 3 is set, so bits 0 and 4 could be overlaid.
I find the idea appealing and disgusting at the same time.] The result
would be:
0..7 unchanged
8 delete first occurrence (and move there)
9 delete all occurrences (and move to last)
10 delete last occurrence (and move there)
11 delete all occurrences (and move to first)
12 delete next occurrence (and move there)
13 delete all subsequent occurrences (and move
to last)
14 delete previous occurrence (and move there)
15 delete all prior occurrences (and move to
first)
Alternate format for the command field:
command (2 bytes):
byte 1: A: Add after
I: Insert before
D: Delete once
R: Remove repeatedly
byte 2: F: First
L: Last
N: Next
P: Previous
IF move to just before first occurrence
AF move to just after first occurrence
IL move to just before last occurrence
AL move to just after last occurrence
IN move to just before next occurrence
AN move to just after next occurrence
IP move to just before previous occurrence
AP move to just after previous occurrence
DF delete first occurrence (and move there)
DL delete last occurrence (and move there)
DN delete next occurrence (and move there)
DP delete previous occurrence (and move there)
RF delete all occurrences (and move to last)
RL delete all occurrences (and move to first)
RN delete all subsequent occurrences (and move
to last)
RP delete all prior occurrences (and move to
first)
If RF and RL look backwards, remember that RF means "remove first,
repeatedly", so you end up at the position of the last.
KEEP
====
May optionally appear once before any EDIT or PNG chunks (i.e. right
after DHDR). It contains zero or more chunk names. All chunks in the
original PNG which do *not* match any of the names are deleted, and will
not be seen by EDIT chunks. The remaining chunks can still be deleted
by EDIT chunks.
SAFE
====
May occur anywhere between DHDR and DDAT, and may occur more than
once. It contains a list of unsafe-to-copy chunk names which should be
considered safe-to-copy by the PND decoder.
PND
===
In regular expression syntax,
5. Retaining image data
When ok_to_discard == 0 in the MHDR chunk, the decoder
must retain information about each image for possible redisplay with the
SHOW or LSHO chunks or for possible use as the basis
image for a subsequent PND datastream.
The LOCA data associated with an image must also
be retained, in addition to its pixel data and the values associated with
other recognized PNG chunks such as PLTE and gAMA, subject
to the chunk copying rules and the COPY and NOCO chunks
and the copy-safe field of the DHDR chunk.
6. Decoder handling of fatal errors
When a fatal error is encountered, such as an unknown critical chunk
in an image or a missing basis image where one was required,
MNG viewers should attempt to recover gracefully by
abandoning processing of the frame and searching for a SEEK chunk.
7. Decoder handling of interlaced files
Decoders are required to be able to interpret datastreams that
are interlaced, but are only required to display the completed
frames; they are not required to display the images as they
evolve. Viewers that are decoding datastreams coming in over a
slow communication link might want to do that, but MNG
authors should not assume that the frames will be displayed
in other than their final form.
8. Decoder handling of palettes
When a PLTE chunk is received, it does not affect the display
of any previous image in the datastream.
9. Security Considerations
Security considerations are addressed in the basic PNG specification.
10. Appendix: Examples
10.1. Example 1: Simple movie
\211 M N G \r \n ^z \n # MNG signature
MHDR 720 468 720 468 # width and height
20 65536 # 20 frames, max chunk length = 65kbytes
30 3 60 # 10 frames per second, duration 60 ticks
77000 8 # default gamma is 0.77, max_bit_depth 8
3 # max 3 samples per pixel (color type 2)
0 # not OK discard
000000 # Six reserved bytes
tEXtTitle\0Sample Movie
SEEK 0 n1
IHDR 720 468 8 2 0 0 0 # DEFI 0 is implied
IDAT ...
IEND
DHDR 0 1 1 20 30 100 220 0 # A PNG-delta frame
IDAT ... # The IDAT gives the 20x30 block
DEND # of deltas
DHDR 0 1 1 20 30 102 222 0 # Another PNG-delta frame
IDAT ... # This time the deltas are in a 20 x 30
DEND # block at a slightly different location
SEEK n1 n2 # Ok to restart here because a
# complete PNG frame follows
IHDR 720 468 ...
IDAT ...
IEND
DHDR 0 1 1 720 468 0 0 0 # Another PNG-delta frame
IDAT ... # The entire 720x468 rectangle changes
DEND # this time.
SEEK n2 0
MEND # end of MNG datastream
10.2. Example 2: Single composite frame
Here's an example single-composite-frame MNG, which takes a grayscale image
and draws it side-by-side with a false-color version of the same image:
\211 M N G \r \n ^z \n # MNG signature
MHDR 1024 512 500 500 # width, height
1 8192 # nframes, maxchunklen
1 0 0 # frame duration can be zero since there's
# only one frame but ticklength must be nonzero
100000 # default gamma value is 100000 (gamma=1.0)
16 1 # max depth 16, max 1 sample per pixel
0 # not ok to discard
000000 # Six reserved bytes
BACK 0 64 64 192 # sky blue background
FRAM # composite frame, 1024 x 512
LOCA 0 6 6 # Location of first image
# DEFI 0 is implied
IHDR 500 500 16 0 .. # A 16-bit graylevel image
gAMA 50000 # gAMA chunk takes precedence over
IDAT ... # the default gamma value
IEND # End of image
# SHOW 0 is implied
LOCA 0 518 6 # Location to display a modified image.
DHDR 0 1 3 0 0 0 0 0 # reload image 0 and modify it
COPY gAMA tEXt faLS IDAT # establish chunk order
tEXtComment\0The faLS chunk is described in ftp://swrinde....
faLS ... # Apply pseudocolor to basis image
DEND # End of image
LOCA 0 900 400 # Overlay near lower right-hand corner
IHDR 101 101 2 3 ... # Image 0 is redefined, but this does
# not affect the images already on screen
gAMA 50000 # We need a new gAMA because
PLTE ... # this is not a PND datastream
tRNS ... # It's transparent (maybe a logo)
IDAT ... # Note that the color type can differ
IDAT ... # from that of the other images.
IEND # End of image
ENDF # End of composite frame
MEND # End of MNG datastream
10.3. Example 3: Movie with sprites
Here's another movie, illustrating the use of PND datastreams as sprites
\211 M N G \r \n ^z \n # MNG signature
MHDR 512 512 512 512 # Start of MNG datastream
0 0 # nframes, maxchunklen undefined
30 3 3000 # 10 frames/sec, not more than 100 sec
50000 8 # default_gamma 0.5, max_bit_depth 8
1 # max samples per pixel
0 # not ok to discard
000000 # Six reserved bytes
FRAM # First frame
DEFI 1 # Define image 1
# Location for image 1 is (0,0)
IHDR 512 512 ... # it's a full-display PNG image
etc # chunks according to PNG spec
IEND # SHOW 1 is implied by DEFI 1
DEFI 2 # Define image 2
LOCA 300 200 # Location for image 2
IHDR 32 32 ... # It's a small PNG
gAMA 50000
IDAT ...
DEND # IEND is omitted
ENDF # end of frame
FRAM # Second frame
# New location for image 1 is still 0,0
SHOW 1 # Display image 1 from previous frame
LOCA 1 10 5 # New (delta) location for image 2
SHOW 2 # Retrieve image 2 from previous frame,
CLON 2 3 # make another copy of it as image 3
LOCA 0 400 500 # Location for image 3
DHDR 3 1 3 0 0 0 0 0 # Modify image 3
tRNS ... # Make it semitransparent
DEND
ENDF # End of second frame
FRAM # Next frame (repeat this FRAM-ENDF
# sequence with different locations to
# move the images around)
# New location for image 1 is still 0,0
SHOW 1 # Display image 1 from previous frame
LOCA 1 10 5 # New (delta) location for image 2
SHOW 2 # Retrieve image 2 from previous frame,
LOCA 1 5 -2 # New location for image 3
SHOW 3 # Modify image 3
ENDF # End of frame
FRAM # Another frame
etc.
ENDF
etc. # More frames
MEND # End of MNG datastream
10.4. Example 4: "Fading in" a transparent image
The opaque parts of this image will "fade in" gradually. This technique
won't work with color_type 4 or 6 images that have partially transparent
pixels. You would use a series of PND datastreams with IDAT chunks, instead,
that add the desired amount to each individual alpha sample but have zeroes
in the color component deltas. You can, however, "fade out"
such images with the fADE chunk.
\211 M N G \r \n ^z \n # MNG signature
MHDR 64 64 64 64 # width, height
16 8192 # nframes, maxchunklen
30 6 140 # tick length, frame and total duration
50000 # default gamma
8 1 # max bit depth 8, 1 sample per pixel
0 # not ok to discard
000000 # Six reserved bytes
BACK 1 192 192 192 # "browser gray" default background
DEFI 1
IHDR ... # PNG header
PLTE ...
tRNS ... # Entries are zero for the transparent color
# and 16 for the nontransparent ones. They
# will be barely visible)
IDAT ...
IEND
LOOP 0 0 15
DHDR 1 1 3 0 0 0 0 1
fADE 2 16 # Add 16 to alpha for all nontransparent
DEND # colors.
ENDL 0 # Repeat loop. After 15 iterations, the
# opaque colors will end up with alpha=255
# and the transparent ones will still be 0.
dURA 60 # Hold the last frame for at least 60 ticks
SHOW 1 # (2 sec). Applications might show it longer,
# or they might ignore dURA; it's ancillary.
MEND # end of MNG
10.5. Example 5: Storing three-dimensional images
In this example, we store a series of twenty-four 150 x 150 x 150 blocks of
8-bit voxels. Each block is stored as a composite frame with the first
image being a PNG whose pixels represent the top layer of voxels, which
is followed by 149 PND images representing the rest of the layers of voxels.
Only one image_id is defined, through which the basis image is
passed along from PNG to PND to PND. This example also illustrates the use
of unregistered ancillary chunks that describe the x, y, and z scales and
pixel calibration.
\211 M N G \r \n ^z \n # MNG signature
MHDR 150 150 150 150 24 # width, height, nframes
65000 # maxchunklen (doesn't have to be 2^n)
30 0 0 # tick length, duration (can be zero)
100000 # default gamma (voxel data is linear)
16 1 # max bit depth 8, 1 sample per pixel
0 # not ok to discard
000000 # Six reserved bytes
tEXtTitle\0Weather modeling results
tEXtComment\0The pcAL, xsCL, ysCL, zsCL, and tsCL chunks
in this file are written according to the PNG Sci-vis
chunks specification version 0.960816 available at
ftp://swrinde.nde.swri.edu/pub/png-group/documents/
xsCLkilometers\0 0\0 150 # sci-vis "xsCL" chunk
ysCLkilometers\0 0\0 150 # sci-vis "ysCL" chunk
zsCLHeight (kilometers)\0 0\0 15
tsCLTime (hours)\0 0\0 24 # see proposed sci-vis chunks
pcAL 0 2 Degrees Celsius\0 0\0 45 # sci-vis "pcAL" chunk
SAVE
SEEK 0 3588720 # 3588720 bytes to the next SEEK chunk
FRAM # initial composite image
IHDR 150 150 16 # width, height, bit depth for top layer
0 0 0 0 # color, comp, filter, interlace
IDAT ...
IEND # no DEFI chunk, so it's image 0
DHDR 0 1 0 # source=0, PNG, pixel subtraction,
150 150 0 0 0 # block is entire image, copysafe
IDAT ... # IHDR is omitted; everything matches top
DEND # IEND is also omitted
etc. # repeat DHDR through DEND 148 more times
ENDF # end of first block
SEEK 3588720 4621885
etc. # Repeat SEEK through ENDF 19 more times
SEEK 2285321 0
MEND # end of MNG
10.6. Example 6: Tiling
Here's another composite frame, illustrating the use of the LOOP
syntax to tile a large (1024 by 768) image area with a small
(128 by 64) image.
\211 M N G \r \n ^z \n # MNG signature
MHDR 1024 768 128 64 ... # Start of MNG datastream
FRAM
LOCA 0 0 -64 # set up an offscreen copy of the tile
DEFN 1 # give it ID == 1, don't show it
IHDR 128 64 ... # immediately
PLTE ...
IDAT ... # Nothing will be displayed because it's
IEND ... # outside the 1024 by 768 composite frame
# and because we used DEFN instead of DEFI
LOOP 0 0 12 # Y loop -- make 12 rows of tiles
LOCA 1 0 64 # move the first copy down 64 rows
SHOW 1 # display it
CLON 1 2 # create a second copy of the tile
LOOP 1 0 7 # X loop - 7 additional columns
LOCA 1 0 128 # move it to the right 128 columns
SHOW 2 # use the second copy
ENDL 1
ENDL 0
ENDF
MEND
10.7. Example 7: Scrolling
Here is an example of scrolling a 3000-line-high image (perhaps
an image of some text, but could be anything) through a 256-line-high
window with an alpha-blended border.
\211 M N G \r \n ^z \n # MNG signature
MHDR 512 256 # width and height on screen
512 3000 # max_image must accommodate the
# largest stored image
3257 # max no of frames
32000 # maxchunklen
30 1 3257 # tick length, duration, total dur.
50000 # default gamma
4 1 # max bit depth 4, 1 sample per pixel
0 # not ok to discard
000000 # Six reserved bytes
FRAM
DEFN 1 # Define image 1 but don't display now
LOCA 0 0 256 # initially it's offscreen, just
# below the 512 by 256 window
IHDR 512 3000 ... # A PNG datastream containing the
PLTE ... # text (or whatever) to be scrolled
IDAT ...
IEND
DEFI 2
IHDR 512 256 ... # A PNG datastream containing some kind
PLTE ... # of alpha-blended border that is
tRNS ... # transparent in the center
IDAT ...
IEND
ENDF
LOOP 0 0 3256
FRAM
LOCA 1 0 1 # Jack image 1 up one scanline, 3256 times
SHOW 1 # It ends up just above the 512 by 256 window
# The border does not move (LOCA 0 0 0 implied)
SHOW 2 # Overlay the transparent border
ENDF
ENDL 0
MEND
11. Credits
Contributors' names are presented in alphabetical order:
Trademarks:
Author's Address
Glenn Randers-Pehrson
U.S. Army Research Laboratory
ATTN: AMSRL-WM-TD
Aberdeen Proving Ground, MD 21005-5066