It is a proposal, and the format is subject to change.
Comments on this document can be sent to the PNG specification maintainers at
png-info@uunet.uu.netor at
png-list@dworkin.wustl.edu.Distribution of this memo is unlimited.
At present, the latest version of this document is available on the World Wide Web from
ftp://swrinde.nde.swri.edu/pub/mng/documents/.
The MNG format provides a mechanism for reusing image data without having to retransmit it. Multiple images can be composed into a "frame," and an image can be used as a "sprite" that moves from one location to another in subsequent frames.
A MNG frame normally contains a two-dimensional image or a two-dimensional layout of smaller images. It could also contain three-dimensional "voxel" data arranged as a series of two-dimensional planes (or tomographic slices), each plane being represented by a PNG or PND datastream.
A PND datastream defines an image in terms of a basis PNG or PND image and the differences from that image. This has been demonstrated to provide a much more compact way of representing subsequent images than using a complete PNG datastream for each.
The MNG format uses the same chunk structure that is defined in the PNG specification, and shares other features of the PNG format. Any valid PNG datastream is also a valid MNG datastream.
This document includes examples that demonstrate various capabilities of MNG including simple movies, composite frames, loops, fades, tiling, scrolling, storage of voxel data, and converting GIF animations to MNG format.
Note: This [proposed] specification depends on the PNG Portable Network Graphics specification. The PNG specification is available at the PNG home page,
http://quest.jpl.nasa.gov/PNG/A MNG datastream describes a sequence of single frames, each of which can be composed of one or more images defined by PNG or PND (PNG-Delta, defined herein) datastreams.
A MNG datastream consists of the MNG signature and a "MHDR" chunk, followed by one or more frame definitions, followed by the "MEND" chunk. The first frame must be a PNG datastream ("IHDR", PNG chunks, "IEND") or a group of image definitions (including at least one PNG datastream) delimited by "FRAM" chunks.
Each subsequent frame can be a PNG datastream, a PND datastream ("DHDR", PND chunks, "DEND"), a "SHOW" chunk, or a group of image definitions and "SHOW" chunks delimited by "FRAM" chunks.
MNG is pronounced "Ming."
When a MNG datastream is stored in a file, it is recommended that ".mng" be used as the file suffix. In network applications, the Media Type "image/x-mng" can be used. Registration of the media type "image/mng" might be pursued at some future date.
The first eight bytes of a MNG datastream are
138 77 78 71 13 10 26 10(decimal) which is similar to the PNG signature with "\212 M N G" instead of "\211 P N G" in bytes 1-4.
MNG does not yet accommodate sound or complex sequencing information,
but these capabilities might be added
at a later date, in a backwards-compatible manner. These issues are being
discussed in the mpng-list@dworkin.wustl.edu
mailing list.
At some future date, support
for a lossy image format such as the proposed PNP (Portable Network Photo)
format might be added. PNP is under discussion
by pnp-list@dworkin.wustl.edu
.
Chunk structure (length, name, data, CRC) and the chunk-naming system are identical to those defined in the PNG specification. As in PNG, all integers that require more than one byte must be in network byte order.
While MNG datastreams are written so decoders can display frames properly by showing their subimages in the order they appear in the datastream, MNG also provides "level" information that allows viewers to composite the frames in a "sprite mode" that can offer faster composition and efficient use of display hardware.
Each chunk of the MNG datastream or of any image definition is an independent entity, i.e., no chunk is ever enclosed in the data segment of another chunk.
An independent PNG datastream, with a PNG signature, is also a valid MNG datastream that must be recognized and decoded by MNG-compliant decoders. This kind of MNG datastream will contain only a single image.
Because the images making up a MNG are in PNG format, MNG shares the good features of PNG:
4 bytes: max_frame_width (unsigned integer). Maximum width of any image or frame to be displayed 4 bytes: max_frame_height (unsigned integer). Maximum width of any image or frame to be displayed 4 bytes: max_stored_image_width (unsigned integer). Maximum width of any image that must be stored 4 bytes: max_stored_image_height (unsigned integer). Maximum height of any image that must be stored 4 bytes: max_number_of_frames (unsigned integer). There are not more than max_number_of_frames generated by this MNG datastream, after any loops are unrolled. If this field is zero, max_number_of_frames is undefined. 4 bytes: max_chunk_length (unsigned integer). No chunk in this datastream, including in any included PNGs, has a data field exceeding this length. If this field is zero, max_chunk_length is undefined. 4 bytes: ticks_per_second (unsigned nonzero integer). 4 bytes: frame_duration (unsigned integer) in ticks. The desired minimum amount of time to elapse between the beginning of displaying one frame until the beginning of displaying the next. 4 bytes: total_duration (unsigned integer) in ticks. Maximum total duration of the entire datastream. The sum of the individual frame_durations (including all instances of frames that are displayed as a consequence of processing the LOOP chunk) must not exceed this value (under actual playback conditions the display is likely to take longer). If this field is zero, the maximum total duration is undefined. 8 bytes: max_bytes_of_image_storage (unsigned 64-bit integer). The maximum amount of storage required to hold all of the images that are active at any one time, assuming that the images are stored as uncompressed data, of the appropriate bit depth and color type, with scanlines padded to end on byte boundaries. This does not include the extra storage needed to carry the LOCA data for each stored image. If this field is zero, the maximum amount of image storage is undefined. 1 byte: max_bit_depth (unsigned nonzero integer). No image in this MNG datastream has (or is promoted to an image having) a greater bit depth. Legal values are 1, 2, 4, 8, or 16. 1 byte: max_samples_per_pixel (unsigned nonzero integer). No image in this MNG datastream has (or is promoted to an image having) more than this number of samples per pixel. Legal values are 1, 2, 3, or 4 (PNG images with color_type==3 have one sample per pixel). 1 byte: ok_to_discard (unsigned integer). 0: image data of each image must be retained until it is explicitly discarded with the DISC chunk or implicitly discarded with the SEEK chunk. 1: image data can be discarded after processing each image. This is a promise that this MNG datastream contains no PND datastreams or BASI, DEFI, SHOW, or CLON chunks. 2 bytes: max_image_id (unsigned integer). No image in this MNG datastream has an image_id greater than this number. 15 bytes: Reserved, must be zero.
The "NEED" chunk contains a list of keywords that the decoder must recognize. Keywords are typically chunk names.
n bytes: keyword 1 byte: null separator etc.
The "NEED" chunk should be placed early in the MNG datastream, preferably immediately after the "MHDR" chunk.
The keywords are typically 4-character chunk names, but they could be any string that a decoder is required to recognize. Each keyword string must follow the format of a "tEXt" keyword: It must consist only of printable Latin-1 characters and must not have leading or trailing blanks, but can have single embedded blanks. There must be at least one and no more than 79 characters in the keyword. Keywords are case-sensitive.
For example, to indicate that the file is written in accordance with this draft version of MNG, you can use
NEED draft 22Decoders not recognizing a chunk name or keyword in the list should abandon the MNG datastream or request user intervention. The normal security precautions should be taken when displaying the keywords.
It appears after the set of chunks that define the decoder state that must be restored upon encountering a "SEEK" chunk. The "SAVE" chunk must be present when the "SEEK" chunk is present.
Only one instance of the "SAVE" chunk is permitted in a MNG datastream. It is not allowed anywhere after the first "SEEK" chunk.
When an "image_id" is defined prior to the "SAVE" chunk, it is not permitted to modify the image or any of the data associated with that "image_id" after the "SAVE" chunk. Such an image can be discarded by means of the "DISC" chunk; if so, its "image_id" must not be reused. Such an image can be the subject of a "CLON" chunk. If the clone is a partial clone, it is not permitted to modify it, because this would also modify the original image..
n bytes: previous (number of bytes since the previous SEEK chunk). If previous==0, then the number of bytes is unspecified. n bytes: next (number of bytes to the next SEEK chunk). If next==0, then the number of bytes is unspecified. n is the length of the SEEK chunk, divided by two. n must be either 4 or 8.Applications must not use any information preceding the "SEEK" chunk, except for
In addition to providing a mechanism for skipping frames or backspacing over frames, the "SEEK" chunk provides a means of dealing with a corrupted datastream. The viewer would abandon processing and simply look for the next "SEEK" chunk before resuming. Note that looking for a PNG "IHDR" chunk would not be sufficient because the PNG datastream might be inside a loop or might need data from preceding "LOCA" or "CLIP" chunks.
When n is eight, 32-bit machines will have to interpret "previous" as a set of two integers, the first representing the number of complete 4G blocks and the second (the last four bytes of "previous") as the remainder, and will have to treat "next" similarly.
"Previous" and "next" are measured from the first length byte of one "SEEK" chunk to the first length byte of another "SEEK" chunk.
The "SEEK" chunk is not permitted within the scope of a "{LOOP, ENDL}" pair. If a decoder encounters a "SEEK" chunk while any loop is active, either as a result of an illegal "SEEK" chunk appearing inside a loop or as the result of skipping corrupted data, all display loops must be immediately terminated.
Multiple instances of the "SEEK" chunk are permitted. The "SEEK" chunk must not appear prior to the "SAVE" chunk. The "SAVE" chunk must also be present if the "SEEK" chunk is present.
1 byte: start_loop_level (unsigned integer). 1 byte: loop_effect (unsigned integer). 0: Execution of the loop might modify or relocate (via the LOCA chunk) basis images. 1: Execution of the loop might modify or relocate basis images, but upon completion of the loop, all basis images have been restored to their initial state and location. 2: Execution of the loop does not modify or relocate any basis images. 4 bytes: repeat_count (unsigned integer), range [0..2^31-1].Decoders must treat the chunks enclosed in a loop exactly as if they had been repeatedly spelled out. Therefore, during the first iteration of the loop, the basis images for any PND datastreams in the loop are the images in existence prior to entering the "LOOP" chunk, but in subsequent iterations these basis images might have been modified. The "loop_effect" field can be used to inform decoders that it is safe to reduce the number of loop iterations or to replay the images in the loop without recompositing them.
When the "LOOP" chunk is present, an "ENDL" chunk with the same "loop_level" must be present later in the MNG datastream. Loops can be nested. Each inner loop must have a higher value of "start_loop_level" than the loop that encloses it.
If "repeat_count" is zero, the loop is done zero times. Upon encountering a "LOOP" chunk with "repeat_count==0", decoders simply skip chunks until the matching "ENDL" chunk is found, and resume processing with the chunk immediately following it.
It is the responsibility of the encoder to make sure that the assertions made by the "loop_effect" field are true. Note that the "loop_effect" field says nothing about the appearance of the display at the end of the loop. It describes the state of the basis images at the end of each iteration of the loop. When "loop_effect==1", all iterations of the loop are identical, and a viewer could choose to store copies of the frame buffer for redisplay. This is also true when "loop_effect=2"; furthermore, if the user has escaped from the interior of the loop it is safe to resume processing with the first chunk after the "ENDL" chunk without having to skip to a "SEEK" chunk.
The "ENDL" chunk ends a loop that begins with the "LOOP" chunk. It contains a single one-byte field:
1 byte: end_loop_level (unsigned integer), range [0..255]When the "ENDL" chunk is encountered, the loop "repeat_count" is decremented. If the result is nonzero, processing resumes at the beginning of the loop. Otherwise processing resumes with the chunk immediately following the "ENDL" chunk.
When the "ENDL" chunk is present, a "LOOP" chunk with the same "loop_level" must be present earlier in the MNG datastream.
2 bytes: image_id (unsigned integer) image identifier to be given to the image that immediately follows the DEFI chunk. Subsequent DHDR, SHOW, CLON, and DISC chunks can use this number to identify it. This also is used as the level of the image in a composite frame. The image having the smallest value of image_id is on the bottom (can be obscured by any other image_id), while the image having the largest value is the top image (cannot be obscured by any other image_id). 1 byte: visibility (unsigned integer) 0: make the images visible 1: make the images invisible This field can be omitted if the location fields are also omitted. When it is omitted, the image is made visible (visibility==0). 4 bytes: x_location (signed integer) The x_location and y_location fields can be omitted. If so, decoders must assume default values {x_location,y_location}=={0,0}. 4 bytes: y_location (signed integer)Negative values are permitted for the X and Y image position. The positive directions are downward and rightward from the upper left corner of the display.
The "DEFI" chunk must be followed by an "IHDR", "BASI" or "BLNK" chunk that introduces a PNG datastream that defines the image. If "image_id" is an identifier that already exists, the basis image previously associated with the identifier is discarded.
When "ok_to_discard==0" in the "MHDR" chunk, if an "IHDR-IEND" sequence, a "BASI-IEND" sequence, or a "BLNK" chunk is not immediately preceded by a "DEFI" chunk, then "DEFI 0" is implied. When "ok_to_discard==1", an image defined by a "IHDR-IEND" sequence or a "BLNK" chunk is simply displayed but not stored.
See the PNG specification for the format of the PNG chunks.
Any chunks between "IHDR" and "IEND" are written and decoded according to the PNG specification. The image width and height must not exceed "max_image_width" and "max_image_height" from the "MHDR" chunk.
The PNG "oFFs" and "pHYs" chunks must be ignored by MNG viewers and simply copied by MNG editors.
The "BASI" introduces a datastream that contains PNG chunks, but is not necessarily a PNG datastream. It can be incomplete or it can deviate in certain ways from the PNG specification. It can serve as a basis for a PND datastream, which must supply the missing data or correct the other deviations before the image is displayed. The end of the datastream is denoted by an "IEND" chunk.
The permitted deviations from the PNG format are:
A "BASI" chunk appearing in a MNG datastream must be preceded by a "DEFI" chunk that gives the "image_id" and location for the basis image.
No provision is made in this specification for storing a BASI datastream as a standalone file. A "BASI" datastream will normally be found as a component of a MNG datastream. Applications that need to store a "BASI" datastream separately should use a different file signature and filename extension, or they can wrap it in a MNG datastream consisting of the MNG signature, the "MHDR" chunk, the "BASI" datastream, and the "MEND" chunk.
The "BLNK" chunk defines a blank image. The chunk data is the same as that of the PNG "IHDR" chunk:
4 bytes: width (unsigned integer) 4 bytes: height (unsigned integer) 1 byte: bit_depth (unsigned integer) 1 byte: color_type (unsigned integer) 1 byte: compression_method (unsigned integer) 1 byte: filter_type (unsigned integer) 1 byte: interlace_type (unsigned integer)The "BLNK" chunk defines a PNG image with a set of "IHDR" variables, that can be used as a basis image by subsequent PND datastreams.
It generates a rectangle with zeroes in all of the pixel samples, which represents a black rectangle, fully transparent if the color type is 4 or 6. If "color_type==3", it also generates a "PLTE" of length "2^bit_depth", filled with zeroes.
See Chapter 3, The PND Format, below, for the format of the PND datastream. Any chunks between "DHDR" and "DEND" are written and decoded according to the PND format. The image width and height must not exceed "max_image_width" and "max_image_height" from the "MHDR" chunk.
It is an error for the "DHDR" chunk to appear when the "ok_to_discard" field in the "MHDR" chunk is nonzero.
2 bytes: image_id (unsigned integer) identifier of the basis image to be cloned. 2 bytes: clone_id (unsigned integer) identifier to be given to the clone (new copy) to serve as the image_id of the new image. 1 byte: clone_type (unsigned integer) 0: full clone of LOCA data and image data 1: partial clone; only the LOCA data is copied and a link is made to the image data. 2: rename image (this is equivalent to "CLON old_id new_id 1" followed by "DISC old_id"). This field can be omitted if the "visibility" field is also omitted. If it is omitted, the clone_type defaults to zero (full clone). 1 byte: loca_delta_type (unsigned integer) 0: LOCA data gives x_location and y_location directly. 1: New positions are determined by adding the LOCA data to the position of the basis image. This field, together with the x_location and y_location fields, can be omitted. When they are omitted, decoders must assume default values {x_location,y_location}=={0,0}. 4 bytes: x_location or delta_x_location (signed integer) 4 bytes: y_location or delta_y_location (signed integer)Negative values are permitted for the X and Y image position. The positive directions are downward and rightward from the upper left corner of the display.
The clone is initially identical to the basis image and has the same "LOCA", "INHR", and "SBYK" data as the basis image. Subsequent "DHDR", "SHOW", and "DISC" chunks can use the "clone_id" to identify it.
Subsequent chunks can modify, show, or discard a full clone or its associated "LOCA", "INHR", or "SBYK" data without affecting the basis image, or they can modify, show, or discard the basis image or its associated data without affecting the clone.
If an image has partial clones, and the image data in a basis image or any of its partial clones is modified, the basis image and all of its partial clones are changed. Decoders must take care that when the basis image or any partial clone is discarded, the image data is not discarded until the last remaining one of them is discarded. The "INHR" and "SBYK" data is also shared, so that if they are changed in any partial clone, they are changed in the others as well. Only the "LOCA" data can be changed independently for each partial clone.
The chunk contains a sequence of zero or more two-byte image identifiers. The number of images to be discarded is the the chunk's data length, divided by two.
2 bytes: discard_id (unsigned integer) image identifier that can be discarded. All information pertaining to the corresponding image can be discarded and the identifier can be reused by a DEFI chunk. etc.If the "DISC" chunk is empty, all images except those preceding the "SAVE" chunk can be discarded. Note that the appearance of a "SEEK" chunk in the datastream implies an empty "DISC" chunk.
When an image is discarded, any "LOCA", "INHR", or "SBYK" data associated with it is also discarded.
The appearance of an "image_id" in the "discard_id" list, when no such image has been stored, or when the image has already been discarded, should not be treated as a fatal error.
Discarding images that are defined prior to the "SEEK" chunk is permitted, but the "image_id" of such images must not be reused.
When the image is a partial clone or is the source of a partial clone that has not been discarded, only the "LOCA" data can be discarded. The image data must be retained until the last remaining partial clone is discarded.
The "LOCA" chunk gives the position, measured downward and to the right of the upper left corner of the display, in pixels, where the following image is to be located.
The chunk's contents are:
2 bytes: image_id (unsigned integer). 1 byte: loca_delta_type (unsigned integer) 0: LOCA data gives x_location and y_location directly. 1: New positions are determined by adding the LOCA data to the position of the basis image. 4 bytes: x_location or delta_x_location (signed integer) 4 bytes: y_location or delta_y_location (signed integer)Negative values are permitted for the X and Y image position. The positive directions are downward and rightward. The "LOCA" chunk can specify an image placement that is partially or wholly outside the display boundaries. In such cases, the resulting image must be clipped to fit within the display, or not displayed at all if it falls entirely outside the display. The display boundaries are determined as described in the specification for the "CLIP" chunk Paragraph 2.3.3, below.
It is an error for the "LOCA" chunk to appear with an "image_id" that has not previously been defined.
1 byte: background_source (unsigned integer). 0: Viewers can use the supplied background color as a default. 1: Viewers must use the supplied background color. 2 bytes: red_background (unsigned integer). 2 bytes: green_background (unsigned integer). 2 bytes: blue_background (unsigned integer).Viewers are expected to composite every frame in the MNG datastream, whether it be a PNG or PND datastream or a group of PNG or PND datastreams delimited by "FRAM" chunks, against a fresh copy of the background (they might actually follow some other procedure, but the final appearance of each frame must be the same as if they had).
Multiple instances of the "BACK" chunk are permitted in a MNG datastream. One should appear before the "SAVE" chunk, if the "SAVE" chunk is present, to give the data to be restored when a "SEEK" chunk is encountered.
The "BACK" chunk can be omitted. If a background is required and the "BACK" chunk is omitted, then the viewer must supply its own background.
1 byte: clip_delta_type (unsigned integer). 0: CLIP data gives boundary values directly 1: CLIP boundaries are determined by adding the CLIP data to their previous values 4 bytes: left_cb (signed integer). Boundary must be zero or greater. 4 bytes: right_cb (signed integer). Boundary must be greater than left_cb and less than or equal to max_frame_width from the IHDR chunk. 4 bytes: top_cb (unsigned integer). Boundary must be zero or greater. 4 bytes: bottom_cb (unsigned integer). Boundary must be greater than top_cb and less than or equal to max_frame_height from the IHDR chunk.The clipping boundaries remain in effect until another "CLIP" chunk or a "SEEK" chunk is encountered. If the "CLIP" chunk appears prior to the "SAVE" chunk, then it also gives the clipping boundaries that are to be restored upon encountering a "SEEK" chunk. When no "CLIP" chunk is in effect, the clipping boundaries are taken from the "MHDR" chunk:
left_cb := 0 right_cb := max_frame_width top_cb := 0 bottom_cb := max_frame_heightThe left and top clipping boundaries are inclusive and the right and bottom clipping boundaries are exclusive, i.e. the pixel located at {x,y} is only displayed if
left_cb <= x < right_cb AND top_cb <= y < bottom_cb
An empty "FRAM" chunk is just a frame boundary marker. A nonempty one is a frame boundary marker, and it also changes "FRAM" parameters, either for the upcoming frame or until reset. When the "FRAM" chunk is not empty, it contains four 1-byte fields plus a variable number of optional 4-byte fields.
1 byte: framing_mode. 0: Don't change framing_mode. 1: Each image is an individual frame 2: The group of images appearing prior to the next "FRAM" chunk form a "sprite mode" frame (any image_id appears only once). All images are initially invisible and are made visible with explicit or implied "SHOW" chunks. 3: The group of images appearing prior to the next "FRAM" chunk define "sprite mode" frames as they accumulate (any image_id appears only once), and a frame boundary occurs after each image is defined or appears in a "SHOW" chunk. All images are initially made invisible but remain visible after being explicitly made visible. 4: The group of images appearing prior to the next "FRAM" chunk is a "full sprite mode" frame (any image_id appears only once). Images retain their visibility from the previous frame and are made visible or invisible with explicit or implied "SHOW" chunks. 5: The group of images appearing prior to the next "FRAM" chunk is a "draw mode" frame (an image_id can appear more than once in the frame). 6: The group of images appearing prior to the next "FRAM" chunk define "draw mode" frames as they accumulate (an image_id can appear more than once in the frame). 1 byte: change_frame_duration. 0: no 1: yes, for the next frame only 2: yes, also reset default 1 byte: change_sync_timeout. 0: no 1: yes, for the next frame only 2: yes, also reset default 1 byte: change_sync_id_list. 0: no 1: yes, for this frame only 2: yes, also reset default list 4 bytes: frame_duration (unsigned integer) (omit if change_frame_duration==0). The range is [0..2^31-1] ticks. 4 bytes: sync_timeout (unsigned integer) (omit if change_sync_timeout==0). The range is [0..2^31-1]. The value 2^31-1 (0x7fffffff) ticks represents an infinite timeout period. 4 bytes: sync_id (unsigned integer) (omit if change_sync_id_list==0 or if the new list is empty; repeat until all sync_id's have been listed). The range is [0..2^31-1].When the "FRAM" parameters are changed, the new parameters affect the frame that is about to be defined, not the one that is terminated by the "FRAM" chunk.
When the "sync_id" list is changed, the number of "sync_id" entries is determined by the remaining length of the chunk data, divided by four. This number can be zero, which either inactivates the existing "sync_id" list for one frame or deletes it.
When a "SEEK" chunk is encountered, all "FRAM" parameters are reset to the values they had when the "SAVE" chunk was encountered, and, if a "sync_id" list existed, it is restored.
The initial values of the FRAM parameters are
framing_mode := 1 frame_duration is defined in the MHDR chunk sync_timeout := 0x7fffffff (infinite) sync_id list is emptyThe "LOCA" chunk can be used to specify the placement of each image within the frame. If the images are transparent or do not cover the entire frame, as defined by the "max_frame_width" and "max_frame_height" fields of the "MHDR" chunk, they are composited against the background defined by the "BACK" chunk, or against an application-defined background, if the "BACK" chunk is not present.
Viewers can be designed to operate in "draw mode" or "sprite mode". A "draw mode" viewer simply displays images within a frame in the order that they appear (or corresponding SHOW chunks appear) in the MNG datastream. A "sprite mode" viewer accumulates images, together with their clipping boundaries, until it needs to display a complete frame, and then composites all of the images whose "visibility" byte is 0, from top to bottom, according to the "image_id" value for each image. Images will normally appear in the datastream in the "draw mode" order, which is bottom-to-top (i.e. the background image, which has the smallest value of "image_id", appears first in the datastream).
When "framing_mode==1", each image that becomes visible is a separate frame, delimited by its "IEND" chunk (in the case of PNG images) or "DEND" chunk (in the case of PND images). Each image that is made visible by a "SHOW" chunk also constitutes a separate frame. If "LOCA" chunks appear, they must appear prior to the image definition chunks or "SHOW" chunks to which they pertain.
When "framing_mode==2", viewers are expected to display all of the images at once, if possible, or as fast as can be managed, without clearing the display and restoring the background between images. The "frame_duration" value is the desired minimum time to elapse from the beginning of displaying the first image of the frame until the beginning of the next image after the next "FRAM" chunk. Each image in the frame must be given a unique "image_id", in ascending order from the background image (which can be obscured by any other image) to the top image (which can not be obscured but can obscure any other image). All images are initially invisible, and are made visible by their appearance in an explicit or implied "SHOW" chunk. If "LOCA" chunks appear, they must appear before the images to which they pertain are made visible. "Sprite mode" decoders can accumulate them and display them all at once when the next "FRAM" chunk comes along. "Draw mode" decoders can display them in the order that they appear or are mentioned in "SHOW" chunks.
When "framing_mode==3", then a frame boundary occurs after each image is made visible, without clearing the display and restoring the background between frames. Each image must be assigned to a unique "image" id, in ascending order of appearance. If "LOCA" chunks appear, they must appear before the images to which they pertain are made visible. "Draw mode" decoders can simply erase the display prior to displaying the first image, and then show each image as it is defined, without erasing the display. "Sprite mode" decoders can recomposite the display after each image has been made visible.
When "framing_mode==4", then the images are to be displayed all at once, when the frame has been completely composited, like "framing_mode==2", except that images retain their visibility from the previous frame. The frames can be made visible or invisible in any order, and "LOCA" chunks can be placed anywhere. "Sprite mode" decoders composite them in the same manner as if "framing_mode==2". "Draw mode" decoders must wait until the frame has been fully defined, and then can draw the visible images in bottom-to-top order.
When "framing_mode==5", then "draw mode" decoders can treat the frame in the same way as when "framing_mode==2". If "LOCA" chunks appear, they must appear before the images to which they pertain are made visible. A "sprite mode" decoders will have to revert to "draw mode" to display this frame type, or or else it will have to make its own clones and reassign them to unique, properly ordered unused levels. Encoders are encouraged to use "framing_mode==2" instead, unless the frame contains such a large number of large images that the memory savings is significant. It would be appropriate to use "framing_mode==5" for storage of things like tomographic slices.
When "framing_mode==6", then "draw mode" decoders can treat the frame in the same way as when "framing_mode==3". If "LOCA" chunks appear, they must appear before the images to which they pertain are made visible. A "sprite mode" decoders will have to revert to "draw mode" to display this frame type, or or else it will have to make its own clones and reassign them to unique, properly ordered unused levels. Encoders are encouraged to use "framing_mode==3" instead, unless the frame contains such a large number of large images that the memory savings is significant.
The "frame_duration" field gives the duration of display, which is the minimum time that must elapse from the beginning of displaying one frame until the beginning of displaying the next. It is measured in "ticks" using the tick length determined from "ticks_per_second" defined in the "MHDR" chunk.
This overrides the value of frame_duration given in the "MHDR" chunk. The value of "frame_duration" will remain in effect until another "FRAM" chunk redefines it or until a "SEEK" chunk is encountered, when the duration reverts to the value from "MHDR" or "SAVE".
When images in a frame overlap, viewers are expected to composite the later images against the partially completed frame that includes all earlier images.
A viewer does not actually have to follow the procedure of erasing the screen, redisplaying the background, and recompositing the images against it, but what is displayed when the frame is complete must be the same as if it had. It is sufficient to redraw the parts of the display that change from one frame to the next.
The "sync_id" list provides a point at which the processor must wait for all pending processes to reach the synchronization point having the same "sync_id" before resuming, perhaps because of a need to synchronize a sound datastream (not defined in this specification) with the display, to synchronize stereo images, and the like. When the period defined by the sum of the "frame_duration" and the "sync_timeout" fields elapses, processing can resume even though the processor has not received an indication that other processes have reached the synchronization point.
Note that the synchronization point does not occur immediately, but at the end of the frame that follows the "FRAM" chunk. If it is necessary to establish a synchronization point immediately, this can be done by using two consecutive "FRAM" chunks, the first setting a temporary "frame_duration==0", "sync_timeout", and "sync_id", and the second establishing the synchronization point:
FRAM 0 1 1 1 0000 sync_timeout sync_id FRAM
The identifier "sync_id==0" is reserved to represent synchronization with a user input from a keyboard or pointing device. If multiple channels (not defined in this specification) are not present, viewers can ignore other values appearing in the "sync_id" list.
2 bytes: first_id (unsigned integer). 2 bytes: last_id (unsigned integer). This field can be omitted if the visibility byte is also omitted. Decoders must assume the default value, "last_id==first_id." 1 byte: visibility (unsigned integer) 0: make the images visible 1: make the images invisible This field can be omitted. If so, decoders must assume the default, "visibility==0".When "visibility==0", the images are shown in the order "first_id" through " last_id". If "first_id > last_id" then the images are shown in reverse order (this is not permitted when "framing_mode==2" or "framing_mode==3" in the "FRAM" chunk because "sprite mode" viewers would show them in normal order anyway). When "framing_mode==1" or when the "FRAM" chunk is not present, each image is displayed as a separate frame. When "visibility==1", the images are made invisible (this is not permitted when "framing_mode==2" or "framing_mode==3" in the "FRAM" chunk because "draw mode" viewers will have already drawn them and have no way to make them invisible without redrawing the entire frame).
An instance of each image will be displayed at the location specified by the "DEFI", "CLON", or "LOCA" chunk. When the "LOCA" or "CLON" chunk is used in the delta form, which will frequently be the case, each image must be displaced from its previous position by the values given in the "LOCA" or "CLON" chunk.
It is not necessary to follow an "IHDR-IEND" or "DHDR-DEND" sequence with a "SHOW" chunk, if its visibility is the same as that given in the "DEFI" chunk that introduced the "image_id".
This chunk can be used to suggest a reduced palette to be used when the display device is not capable of displaying the full range of colors present in the image. If present, it provides a recommended set of colors, with alpha and frequency information, that can be used to construct a reduced palette to which the truecolor image can be quantized.
This chunk's contents are a zero-byte-terminated text string that names the palette [followed by a 20-byte signature and a zero-byte terminator] and a 1-byte spAL_sample_depth integer, followed by a series of palette entries, each a six-byte or ten-byte series, containing five unsigned integers:
n bytes: (Latin-1 text), palette_name. 1 byte: (null) terminator. [ 20 bytes: signature ("PNG group 1996-10-22"). 1 byte: (null) separator. ] 1 byte: (unsigned integer), spAL_sample_depth. Must be 8 or 16. 1 or 2 bytes: (unsigned integer), red intensity. 0: black etc. 255 or 65535: full red intensity 1 or 2 bytes: (unsigned integer), green intensity. 1 or 2 bytes: (unsigned integer), blue intensity. 1 or 2 bytes: (unsigned integer), alpha. 0: fully transparent etc. 255 or 65535: fully opaque 2 bytes: (unsigned integer), frequency. (relative frequency of occurrence). etc.There can be any number of entries; a decoder determines the number of entries from the remaining chunk length after the "palette_name" field and its zero-byte terminator [, the "signature" and its zero-byte terminator], and the spAL_sample_depth byte. This length not divisible by six (if spAL_sample_depth==8) or by ten (if spAL_sample_depth==16) is an error. Entries must appear in decreasing order of "frequency".
The "palette_name" (e.g. "256 color including Macintosh default", "256 color including Windows-3.1 default", "Optimal 512") identifies the palette, which can permit applications or people to choose the appropriate one when more than one suggested palette appears in a PNG file. The "palette_name" string must follow the format of a tEXt keyword: It must consist only of printable Latin-1 characters and must not have leading or trailing blanks, but can have single embedded blanks. There must be at least one and no more than 79 characters in the name. Names are case-sensitive.
The red, green, and blue values are not premultiplied by alpha, nor are they precomposited against any background. A decoder can build a palette by compositing those palette entries against any background color or set of background colors that it chooses. See [link to bKGD]
Each frequency entry is proportional to the fraction of pixels in the image that are closest to that palette entry, without regard to any compositing against a background palette. The exact scale factor is chosen by the encoder, but should be chosen so that the range of individual values reasonably fills the range 0 to 65535. It is acceptable to artificially inflate the "frequency" values for "important" colors such as those in a company logo or in the facial features of a portrait. Zero is a valid value for frequency, meaning the color is "least important" or that it is rarely if ever used. When all of the frequency values are zero, the "frequency" is undefined.
The palette uses 8 bits or 16 bits (1 or 2 bytes) per value regardless of the image bit depth specification, according to the number given in the spAL_sample_depth field. Decoders wishing to construct a palette with a different bit depth can accomplish this by scaling the RGBA entries, as described under "[link] sample depth rescaling" in the PNG specification. The palette samples have the same gamma and chromaticity values as those of the pixel samples.
Note: Earlier versions of the PNG specification recommended that the PLTE [link to PLTE] and hIST chunks be used for this purpose. While this is still allowed, to maintain backward compatibility, the spAL chunk is preferable, particularly when transparent pixels are present. When both the PLTE and spAL chunks are present, the PLTE data should only be used for decoding the indexed-color (color type 3) pixels, and the spAL data should be used for constructing the display palette, if the viewer is not capable of displaying the number of colors present in the PLTE chunk. If the hIST chunk is also present, decoders that process the spAL chunk should ignore the hIST chunk.
[from here on the writeup differs from that in the PNG "sPLT" proposal]
This chunk can appear for any color type. There can be multiple "spAL" chunks in a MNG datastream. If a "palette_name" is repeated, the previous palette having the same "palette_name" is replaced. It is not permitted, at the MNG top level, to redefine a palette after the "SAVE" chunk with the same "palette_name" as one that appears ahead of the "SAVE" chunk.
When a decoder needs to chose between a suggested palette defined at the MNG level and a suggested palette defined in the PNG datastream (either with the "spAL" chunk, or with the "PLTE/hIST" chunks for grayscale or truecolor images), it should give preference to the palette from the MNG level, to avoid spurious frame-to-frame color changes.
MNG editors that write PNG files should ignore the "spAL" data from the MNG level and simply copy any "spAL" chunks appearing within the PNG datastreams.
When a "SEEK" chunk is encountered, all "spAL" data will be restored to the state that existed when the "SAVE" chunk was encountered.
1 byte: fPRi_delta_type (unsigned integer). 0: Values are given directly 1: Values are determined by adding the fPRi data to the previous values, modulo 256 1 byte: priority (unsigned integer). Value to be assigned to subsequent frames until another vALu chunk is reached 1 byte: max_priority (unsigned integer). Maximum priority that will appear in any subsequent fPRI chunk.While 256 distinct values of "priority" are possible, it is recommended that only the values 0 (low priority), 128 (medium priority), and 255 (high priority) be used. Viewers that can only display a single image can look for one with "priority==255" and stop after displaying it. If the datastream contains a large number of frames and includes periodic "initial" frames that do not contain PND datastreams, the "initial" frames could be preceded by a "fPRi" with "priority==128" and followed by one with "priority==0", and the best representative frame could be preceded by a "fPRi" chunk with "priority==255". Then single-image viewers would just display the representative frame, slow viewers would display just the "initial" frames, and fast viewers could display everything.
It is not permissible for a portion of the datastream to depend on any portion of the datastream having a lower value, because a decoder might have skipped the lower value portion. Use of the "fPRi" chunk is illustrated in Examples 1 and 4.
When a "SEEK" chunk is encountered, the value of "priority" reverts to its value when the "SAVE" chunk was processed. Viewers that care about the priority can assume "priority==255" for any portion of the MNG datastream that is processed prior to the first "fPRi" chunk.
No provision is made in this specification for storing a PND datastream as a standalone file. A PND datastream will normally be found as a component of a MNG datastream. Applications that need to store a PND datastream separately should use a different file signature and filename extension, or they can wrap it in a MNG datastream consisting of the MNG signature, the "MHDR" chunk, a "BLNK" chunk with the appropriate dimensions, the PND datastream, and the "MEND" chunk.
The decoder must have available a basis (decoded) image from which the original chunk data is known. The basis image can be the result of decoding a PNG, another PND datastream, or it could have been generated by a "BLNK" chunk or a PNG-like datastream introduced by a "BASI" chunk.
The new image is always of the same basic type (at present only PNG is defined) as the basis image.
The decoder must not have modified the pixel data in the basis image by applying output transformations such as "gAMA" or "cHRM", or by compositing the image against a background. Instead, the decoder must make available to the PND decoder the unmodified pixel data along with the values for the "gAMA", "cHRM", and any other recognized chunks from the basis image datastream.
A PND datastream consists of a "DHDR" and "DEND" enclosing other optional chunks (if there are no other chunks, the decoder simply copies the basis image).
Chunk structure (length, name, CRC) and the chunk-naming system are identical to those defined in the PNG specification. Definitions of "compression_type", "filter_type", and "interlace_type" are also the same as defined in the PNG specification.
The "DHDR" chunk can contain 4, 12, or 20 bytes:
2 bytes: image_id (unsigned integer). Identifies the basis image from which changes will be made. This is also the image_id of the resulting modified image, which can be used as the basis image for a subsequent PND datastream. 1 byte: image_type. 0: Image type is unspecified. An IHDR or IPNG chunk must be present. 1: Image type is PNG. IHDR and IPNG can be omitted under certain conditions. 1 byte: delta_type. 0: entire image replacement 1: block pixel addition, by samples, modulo 2^bit_depth. 2: block alpha addition, by samples, modulo 2^bit_depth. Regardless of the color type of the basis image, the IDAT data are written as a grayscale image (color type 0) but the decoded samples are used as deltas to the alpha samples in the basis image. The basis image must have (or be promoted to via the PROM chunk) color type 4 or color type 6. 3: block pixel replacement 4: block alpha replacement 5: no change to pixel data 4 bytes: block_width (unsigned integer). Omit when delta_type==5. 4 bytes: block_height (unsigned integer). Omit when delta_type==5. 4 bytes: block_x_location (unsigned integer), measured in pixels from the left edge of the basis image. Omit when delta_type==0 or when delta_type==5. 4 bytes: block_y_location (unsigned integer), measured in pixels from the top edge of the basis image. Omit when delta_type==0 or when delta_type==5.The image type, whether given explicitly as 1 or implied by the presence of an "IHDR" or "IPNG" chunk, must be the same as that of the basis image.
When "delta_type==0", the width and height of the generated image are given by the block_width and block_height fields.
For all other values of "delta_type", the width and height of the generated image are inherited from the basis image.
When "delta_type==1, 2, 3, or 4", the "block_width" and "block_height" fields give the size of the block of pixels to be modified or replaced, and "block_x_location" and "block_y_location" give its location with respect to the top left corner of the basis image. The block must fall entirely within the basis image.
The basis image must have been derived from a PNG datastream or from a sequence of PND datastreams that depend upon a PNG datastream.
The compression method, filter method, and interlace method need not be the same as those of the basis image.
[We might want to add a compression_type that uses deflate with the final 32 kilobytes of the basis image data as a preset dictionary]
The "IDAT" chunk data contains a filtered and perhaps interlaced set of delta pixel samples. The delta samples are presented in the order specified by "interlace method", filtered according to the "filter method" and compressed according to the "compression method" given in the "IHDR" chunk. The actual pixel values are calculated using the method defined in the "delta_type" field of the "DHDR" chunk. Only the pixels in the block defined by the block location and dimensions given in the "DHDR" chunk are changed. The size of the "IDAT" data must correspond exactly to this rectangle.
An encoder calculates the new sample values from the samples in the basis image and those in the new image by subtracting the basis image samples from the new image samples, modulo 2^sample_bit_depth. When decoding the "IDAT" chunk, the new image bytes are obtained by adding the delta bytes to the basis image bytes, modulo 2^sample_bit_depth. This is similar in operation to the PNG SUB filter, except that it works by samples instead of by bytes.
When "color_type==3", the deltas are differences between index values, not between color samples.
The "bit_depth" of the data must match that of the basis image, and "color type" is 0 (grayscale), regardless of the "color_type" of the basis image. The basis image must have an alpha channel or must have been promoted to a type that has an alpha channel. The compression method, filter method, and interlace method need not be the same.
The "bit_depth" and "color_type" of the data must match that of the basis image. The compression method, filter method, and interlace method need not be the same.
The "DEND" chunk is empty.
1 byte: new color_type. 1 byte: new bit_depth.The "PROM" chunk must appear ahead of the "IHDR" chunk, if "IHDR" is present, and ahead of any chunks that would have followed "IHDR", if "IHDR" is omitted.
When a grayscale or truecolor basis image is promoted to an image with an alpha channel, the alpha samples are initialized to 2^bit_depth-1 (fully opaque). When an indexed-color image is promoted, the alpha channel data is obtained from the basis image's "tRNS" chunk data, if present, or initialized to 2^bit_depth-1, if the "tRNS" chunk is not present or not recognized by the decoder.
The "PROM" chunk is not permitted to "demote" a basis image to an image with a lesser bit depth or from one with an alpha channel to one without an alpha channel.
The resulting image must not exceed "max_bit_depth" or "max_samples_per_pixel" from the "MHDR" chunk.
If the "IHDR" chunk is present, its "width", "height", "bit_depth", and "color_type" fields are ignored. The values for these parameters are inherited from the basis image or from the "PROM" chunk.
The "compression_method", "interlace_type", and "filter_type" fields, if different from those of the basis image, are used in decoding any subsequent "IDAT" chunks, and the new values will be inherited by any subsequent image that uses this image as its basis.
See the PNG specification for the format of the PNG chunks. The PNG datastream must contain at least "IHDR" and "IEND" (whether actually present in the datastream or omitted and included by implication, as described below) but can inherit other chunk data from the basis image. Except for IDAT, any chunks appearing between "IHDR" and "IEND" are always treated as replacements or additions and not as deltas.
The "IPNG" chunk can be used instead of the "IHDR" chunk if the "IHDR" chunk is not needed for resetting the value of "compression_method", "filter_type", or "interlace_type". The purpose of this chunk is to identify the beginning of the PNG datastream, so decoders can start interpreting PNG chunks instead of PND chunks. The decoder must treat this datastream as though the "IHDR" chunk were present in the location occupied by the "IPNG" chunk.
The "IHDR" chunk can also be omitted when "image_type==1" and the PNG stream begins with either a "PLTE" chunk or an "IDAT" chunk. In this case, no "IPNG" chunk is required, either. The decoder must treat this datastream as though the "IHDR" chunk were present, immediately preceding the first PNG chunk. If the first PNG chunk is neither a "PLTE" chunk nor an "IDAT" chunk, then either the "IPNG" or "IHDR" must be present to introduce the PNG datastream.
A "gAMA", "cHRM", or similar chunk existing in the basis image would not affect the pixel data inherited by this PND datastream because they are not used in decoding the pixel data. Applications are responsible for ensuring that the pixel values that are inherited from the basis image are the raw pixel data that existed prior to any transformations that were applied while displaying the previous frame.
When processing the "tRNS" chunk, if "color_type==3" and "PLTE" is not supplied, then the number of allowable entries is determined from the number of "PLTE" entries in the basis image.
MNG viewers are expected to ignore the "pHYs" and "oFFs" chunks. MNG editors are expected to recognize and copy the "pHYs" chunk, because it is a known ancillary chunk that appears in the PNG specification, and to treat the "oFFs" chunk as an unknown chunk that will be handled as described in Paragraph 3.1.5, below.
The PNG specification places ordering requirements on many chunks with respect to the "PLTE" and "IDAT" chunks. If neither of these two chunks is present, and the "INHR" chunk is not present, known chunks (always including all standard chunks described in the PNG specification) are considered to have appeared in their proper order with respect to the critical chunks. Unknown chunks are ordered as described in Paragraph 3.1.5, below. When the "INHR" chunk is present, then all chunks are considered to have appeared in the order given by the "INHR" chunk.
The "IEND" chunk can be omitted, if it would be the last chunk in the PND datastream before the "DEND", or when no PNG chunks are present.
Viewers that only process public PNG chunks and are not concerned about selecting chunks such as "tEXt" or "zTXt" by keyword also need not process the "INHR" chunks, although they must recognize them. Applications that write PND streams containing only public PNG chunks need not be concerned about writing "INHR" chunks.
The "INHR" chunk contains a series of five-byte entries, each giving a chunk name and a rule.
4 bytes: chunkname 1 byte: rule. 0: (Replace) Inherit all instances of the chunk in the basis image. If a new instance is found in the PND datastream, delete all inherited instances and replace them with the new instance or instances. 1: (Append) Inherit all instances of the chunk in the basis image. Append any new instances found in the PND datastream. 2: (Ignore) Ignore any instances of the chunk in the basis image. Insert any new instances found in the PND datastream. 3: (Replace by Keyword) The chunk is one for which multiple instances are permitted, and the first field of the chunk is a null-byte terminated Latin-1 keyword or name (tEXt, zTXt, spAL, for example). Inherit all instances of the chunk from the basis image. If a new instance is found in the PND datastream, delete all inherited instances having the same keyword or name and replace them with the new instance or instances. 4: (Special) Inheritance and placement of this chunk is governed by special rules that must be known to the PND decoder (IDAT, for example)The "INHR" chunk provides a list of chunknames that are to be inherited or not inherited from the basis image, regardless of the copy-safe rules, and regardless of whether the chunk is recognized or not. The number of entries is determined from the chunk length, divided by 5.
The "INHR" chunk also gives a template for the arrangement of chunks within the resulting PNG datastream. The decoder can place them in any order, relative to their order in the basis image, that obeys the chunk-ordering rules for copy-safe chunks given in the PNG specification, but when it encounters unknown but copy-safe chunks, it should use the "INHR" chunk data as a template to ensure that they are properly placed.
The "INHR" chunk can be omitted. If no "INHR" chunk appears in a PND datastream or is associated with its basis image, then data from the global "INHR" chunk, defined Paragraph 2.2.8, above, can be used if it is present. PND applications are expected to know the copying rules and order of placement of those chunks defined in the core specification for the image format corresponding to the "DHDR" "image_type", regardless of whether an "INHR" chunk is present and whether those chunks are listed in it. In particular, the PNG "IHDR" and "IEND" chunks need not be listed in the "INHR" chunk, because the position of these chunks is already well-defined. "PLTE" (with "rule==0") and "IDAT" (with "rule==4") should be listed, however, because other chunks need to be located with respect to them. It is not an error for a chunkname to appear in the list, when that chunk does not appear in the basis image or in the PND datastream.
When an unknown chunk is found in the PND datastream that appears in the basis image but is not listed in the "INHR" chunk, the decoder can copy the chunk into the same position relative to critical chunks that it occupied in the basis image. When an unknown chunk appears neither in the basis image nor in the "INHR" list, or when a chunk's "rule==4" and the PND decoder does not know the special copying rules for the chunk in question, the decoder must treat it as an unknown chunk, ignoring it if it is ancillary, and abandoning the PND datastream if it is critical.
The "INHR" chunk data itself is inherited, so an "INHR" chunk need only appear in the first of a sequence of PND datastreams that have the same "image_id", if there are no changes. When a "INHR" chunk is inherited and also appears on the PND datastream, the entire list of chunk names and rules is replaced.
Applications that reconstruct a PNG datastream from a PND datastream and a basis PNG or PND datastream must not write the "INHR" chunk itself to the resulting PNG datastream, because the "INHR" chunk would not be recognized by a PNG decoder.
There can be only one instance of the "INHR" chunk in a PND datastream. The "INHR" chunk must appear before "IHDR" if it is present.
Viewers that only process public PNG chunks and are not concerned about selecting chunks such as "tEXt/zTXt" by keyword need not process "SBYK" chunks, although they must recognize them. Applications that write PND streams containing only public PNG chunks need not be concerned about writing "SBYK" chunks.
The chunk is either empty or it contains a select/reject byte, a chunk name, and a keyword.
1 byte: sbyk_select (unsigned integer) 0: select chunks by keyword 1: reject chunks by keyword 4 bytes: (four ASCII bytes), chunk name. n bytes: (Latin-1 string), keyword.When the "SBYK" is empty, the "SBYK" list is cleared.
When the "SBYK" chunk is not empty, the specified {sbyk_select, chunk name, keyword} triple is added to the list associated with the "image_id" that is being modified.
The chunk must be one whose first field is Latin-1 string and whose second field is a null separator byte, such as the "tEXt" chunk, which begins with an Latin-1 keyword, or the proposed "fALS" chunk, which begins with an Latin-1 "purpose" string.
The keyword need not be terminated by a null byte; if it is, the null byte will be ignored. The keyword must follow the format of a "tEXt" keyword: It must consist only of printable Latin-1 characters and must not have leading or trailing blanks, but can have single embedded blanks. There must be at least one and no more than 79 characters in the name. Keywords are case-sensitive. Use caution when printing or displaying keywords (Refer to Security considerations, Chapter 8, below).
Any chunks in the basis image having the same chunk name and keyword are selected (if "sbyk_select==0") or rejected (if "sbyk_select==1") for inclusion in the resulting PND image. It is not an error to list a {chunkname, keyword} pair that does not exist in the basis image.
The "SBYK" chunk can be omitted. If no "SBYK" chunk appears in a PND datastream or is associated with its basis image, then data from the global "SBYK" chunk, defined Paragraph 2.2.9, above, can be used if it is present.
The keyword, "purpose," or other identifying string must appear first in the chunk's data segment. The practice of putting a version identifying "signature" first in the data segment of unregistered experimental chunks will defeat this mechanism, so it is better to place such a "signature" after the keyword and its zero-byte separator, if you wish to use the "SBYK" mechanism with your experimental chunk.
Applications that reconstruct a PNG datastream from a PND datastream and a basis PNG or PND datastream must not write the "SBYK" chunk itself to the resulting PNG datastream, because the "SBYK" chunk would not be recognized by a PNG decoder.
Multiple instances of the "SBYK" chunk are permitted in a PND datastream. Any instances must appear prior to the "IHDR" chunk, if the "IHDR" chunk is present.
1 byte: (unsigned integer), fade_type. 0: fade out 1: fade in 2: fade in but don't change fully transparent pixels 2 bytes: (unsigned integer), alpha_delta.When "fade_type==0", the value of "alpha_delta" is subtracted from the alpha sample of every pixel in the basis image, but the result is not allowed to fall below zero.
When "fade_type==1", the value of "alpha_delta" is added to the alpha sample of every pixel in the basis image, but the result is not allowed to exceed the maximum alpha value for the image's bit depth.
When "fade_type==2", the value of "alpha_delta" is added to the alpha sample of any pixel in the basis image that has a non-zero value, and the result is not allowed to exceed the maximum alpha value for the image's bit depth.
If "color_type==3", then the value of "alpha_delta" is added to or subtracted from the alpha values that were defined by the "tRNS" chunk data in the basis image, and the resulting values become the "tRNS" data exported to any subsequent image. The maximum alpha value for this "color_type" is 255, regardless of the bit depth.
If "color_type" is 0 or 2, the "fADE" chunk is ignored.
If "IHDR" is also present, the "fADE" chunk must appear before "IHDR". The fade operation is performed on the image data after decoding the chunks between "IHDR" and "IEND".
The PNG "oFFs" and "pHYs" chunks must be ignored by MNG viewers and simply copied by MNG editors.
The following information must be retained, for each "image_id" that is defined and not subsequently discarded:
When the encoder knows that image data will not be needed by subsequent frames, it can make life easier for decoders by using the "ok_to_discard" field of the "MHDR" chunk or by using the "DISC" or the "SEEK" chunk.
When an error occurs within a image datastream, such as an unknown critical PNG chunk or a missing basis image where one was required, only that image should be abandoned and the associated "image_id" should be discarded.
MNG editors, on the other hand, should be more strict and reject any file with errors unless the user intervenes.
If "PLTE" is present in a PND datastream, the new palette is used in displaying the image defined by the PND; if no "IDAT" chunk is present and the image type is PNG indexed-color, then the resulting image is displayed using the old pixel samples as indices into the new palette, which provides a "palette animation" capability.
If a frame contains two or more images, the "PLTE" chunk in one image does not affect the display of the other, unless one image is a PND without a "PLTE" chunk, that has been declared by the "DHDR" "image_id" field to depend on the other.
A composite frame consisting only of indexed-color images should not be assumed to contain 256 or fewer colors, since the individual palettes do not necessarily contain the same set of colors. Encoders can supply a "spAL" chunk with a reduced global palette, to help decoders build an appropriate palette when necessary.
An infinite or just overly long loop could give the appearance of having locked up the machine, as could an unreasonably long inter-frame delay or a misplaced "sync_id" with a long "sync_timeout" value. Therefore a decoder should always provide a simple method for users to escape out of a loop or delay, either by canceling the MNG entirely or just proceeding on to the next "SEEK" chunk.
The "sPLT" chunk contains a "name" field that might be printed or displayed as text by some applications. As with the "tEXt" chunk, any non-printable characters in the "sPLT" "name" field, especially the ESC character, should not be displayed directly.
No known additional security concerns are raised by this format.
Detection of corrupted file transfers can be improved even beyond that available in PNG by using the "MHDR" "max_chunk_size" field to determine whether any chunk length (except for that of "MHDR" itself, which has a known length that can be checked) is unreasonably large. The "SEEK" chunk makes it safe for a viewer to resume processing after it encounters a corrupted portion of a MNG datastream.
\211 M N G \r \n ^z \n # MNG signature MHDR 720 468 720 468 # Width and height 20 65536 # 20 frames, max chunk length = 65kbytes 30 3 60 # 10 frames per second, duration 60 ticks 1010880 # max storage is 720x468x3 8 # four unused bytes, max_bit_depth 8 3 # Max 3 samples per pixel (color type 2) 0 0 # Not OK discard, max_image_id 000000.. # Fifteen reserved bytes tEXtTitle\0Sample Movie fPRI 128 255 # default frame priority is "medium" SAVE SEEK 0 n1 IHDR 720 468 8 2 0 0 0 # DEFI 0 is implied IDAT ... IEND DHDR 0 1 1 20 30 100 220 # A PNG-delta frame IDAT ... # The IDAT gives the 20x30 block DEND # of deltas DHDR 0 1 1 20 30 102 222 # Another PNG-delta frame IDAT ... # This time the deltas are in a 20 x 30 DEND # block at a slightly different location SEEK n1 n2 # Ok to restart here because a # complete PNG frame follows fPRI 255 255 # This is the representative frame that IHDR 720 468 ...# will be displayed by single-frame IDAT ... # viewers. IEND fPRI 128 128 # Return to medium frame priority DHDR 0 1 1 720 468 0 0 # Another PNG-delta frame IDAT ... # The entire 720x468 rectangle changes DEND # this time. SEEK n2 0 MEND # End of MNG datastream
\211 M N G \r \n ^z \n # MNG signature MHDR 1024 512 500 500 # Width, height 1 8192 # Nframes, maxchunklen 1 0 0 # Frame duration can be zero since there's # only one frame but ticklength must be nonzero 0000 # Max storage is undefined 16 1 # Max depth 16, max 1 sample per pixel 0 2 # Not ok to discard, max_image_id 000000.. # Fifteen reserved bytes BACK 1 64 64 192 # Must use sky blue background FRAM 2 0 0 0 # Composite frame, 1024 x 512 DEFI 0 0 6 6 # Define first (bottom) image IHDR 500 500 16 0 .. # A 16-bit graylevel image gAMA 50000 IDAT ... IEND # End of image CLON 0 1 0 1 0 518 6 # Make a full clone DHDR 1 1 5 # Modify it (no change to pixels). INHR gAMA 0 tEXt 3 faLT 0 IDAT 4 # establish chunk order gAMA 100000 # gamma value is 100000 (gamma=1.0) tEXtComment\0The faLT chunk is described in ftp://swrinde.... faLT ... # Apply pseudocolor to basis image DEND # End of image DEFI 2 0 900 400 # Overlay near lower right-hand corner IHDR 101 101 2 3 ... gAMA 50000 # We need a new gAMA because PLTE ... # this is not a PND datastream tRNS ... # It's transparent (maybe a logo) IDAT ... # Note that the color type can differ IDAT ... # from that of the other images. IEND # End of image MEND # End of MNG datastream
\211 M N G \r \n ^z \n # MNG signature MHDR 512 512 512 512 # Start of MNG datastream 0 0 # Nframes, maxchunklen undefined 30 3 3000 # 10 frames/sec, not more than 100 sec 600000 # Max storage is 2x512x512x1 + 32x32x1 8 # max_bit_depth 8 1 # Max samples per pixel 0 3 # Not ok to discard, max_image_id 000000.. # Fifteen reserved bytes FRAM 2 0 0 0 # First frame DEFI 1 # Define image 1 (LOCA 0 0 implied) IHDR 512 512 ... # It's a full-display PNG image etc # Chunks according to PNG spec IEND # SHOW 0 1 1 is implied by DEFI 1 DEFI 2 # Define image 2 LOCA 2 0 300 200 # Location for image 2 IHDR 32 32 ... # It's a small PNG gAMA 50000 IDAT ... DEND # IEND is omitted FRAM # Start new frame # New location for image 1 is still 0,0 SHOW 1 # Display image 1 from previous frame LOCA 2 1 10 5 # New (delta) location for image 2 SHOW 2 # Retrieve image 2 from previous frame, CLON 2 3 0 # make a full clone of it as image 3 0 400 500 # Location for image 3 DHDR 3 1 3 0 0 0 0 # Modify image 3 tRNS ... # Make it semitransparent DEND # SHOW 3 is implied by CLON visibility FRAM # Next frame (repeat this FRAM-SHOW 1 3 # sequence with different locations to # move the images around) # New location for image 1 is still 0,0 LOCA 2 1 10 5 # New (delta) location for image 2 LOCA 3 1 5 -2 # New location for image 3 SHOW 1 3 # Show images 1 through 3 FRAM # Another frame etc. FRAM etc. # More frames MEND # End of MNG datastream
\211 M N G \r \n ^z \n # MNG signature MHDR 64 64 64 64 # Width, height 16 8192 # Nframes, maxchunklen 30 6 140 # Tick length, frame and total duration 10000 # 64x64x1 x 2 is 8192 8 1 # Max bit depth 8, 1 sample per pixel 0 2 # Not ok to discard, max_image_id 000000.. # Fifteen reserved bytes BACK 0 192 192 192 # "Browser gray" default background DEFI 1 # No FRAM chunk means framing mode 0 IHDR ... # PNG header PLTE ... tRNS ... # Entries are zero for the transparent color # and 255 for the nontransparent ones. IDAT ... IEND fPRi 0 0 255 # Give the fade-in sequence a low priority CLON 1 2 # Make a working copy of the image because # it will be modified during the low-priority # part of the datastream. It's a full clone. DHDR 2 1 3 64 64 0 0 fADE 0 254 # Subtract 254 to alpha for all nontransparent # pixels to bring them down from 255 to 1 LOOP 0 0 15 DHDR 2 1 3 64 64 0 0 fADE 2 16 # Add 16 to alpha for all nontransparent DEND # colors. ENDL 0 # Repeat loop. After 15 iterations, the # opaque colors will end up with alpha=241 # and the transparent ones will still be 0. DISC 2 # Discard the working copy fPRi 0 255 255 # Give the final frame the highest value FRAM 0 1 0 0 60 # Hold the last frame for at least 60 ticks # (2 sec). Applications might show it longer. SHOW 1 # This copy still has alpha=255 for the # opaque pixels and alpha=0 for the others. MEND # End of MNG
\211 M N G \r \n ^z \n # MNG signature MHDR 150 150 150 150 24 # Width, height, nframes 65000 # Maxchunklen (doesn't have to be 2^n) 30 0 0 # Tick length, duration (can be zero) 50000 # Max storage is 150 x 150 x 2 = 45000 16 1 # Max bit depth 8, 1 sample per pixel 0 0 # Not ok to discard, max_image_id 000000.. # Fifteen reserved bytes tEXtTitle\0Weather modeling results tEXtComment\0The pcAL, xsCL, ysCL, zsCA, and tsCL chunks in this file are written according to the PNG Sci-vis chunks specification version 19960921 available at ftp://swrinde.nde.swri.edu/pub/png-group/documents/ xsCLkilometers\0 0\0 150 # Sci-vis "xsCL" chunk ysCLkilometers\0 0\0 150 # Sci-vis "ysCL" chunk zsCAHeight (kilometers)\0 0\0 15 tsCLTime (hours)\0 0\0 24 # See proposed sci-vis chunks pcAL 0 2 Degrees Celsius\0 0\0 45 # Sci-vis "pcAL" chunk SAVE SEEK 0 3588720 # 3588720 bytes to the next SEEK chunk FRAM 4 0 0 0 # Initial composite image IHDR 150 150 16 # Width, height, bit depth for top layer 0 0 0 0 # Color, comp, filter, interlace IDAT ... IEND # No DEFI chunk, so it's image 0 DHDR 0 1 0 # Source=0, PNG, pixel subtraction, 150 150 0 0 # Block is entire image IDAT ... # IHDR is omitted; everything matches top DEND # IEND is also omitted etc. # Repeat DHDR through DEND 148 more times SEEK 3588720 4621885 FRAM # End of first block etc. # Repeat FRAM through SEEK 19 more times SEEK 2285321 0 MEND # End of MNG
"Draw mode" version:
\211 M N G \r \n ^z \n # MNG signature MHDR 1024 768 128 64 .. 2 .. # Start of MNG datastream FRAM 4 0 0 0 DEFI 1 1 0 -64 # Set up an offscreen copy of the tile IHDR 128 64 ... PLTE ... IDAT ... # Nothing will be displayed because it's IEND ... # outside the 1024 by 768 composite frame LOOP 0 0 12 # Y loop -- make 12 rows of tiles LOCA 1 1 0 64 # Move the first copy down 64 rows SHOW 1 # Display it CLON 1 2 1 # Create a partial clone of the tile LOOP 1 0 7 # X loop - 7 additional columns LOCA 2 1 0 128 # Move it to the right 128 columns SHOW 2 # Use the second copy ENDL 0 ENDL 1 MENDTo make a "sprite mode" version: We must unroll the loops and make 95 partial clones:
\211 M N G \r \n ^z \n # MNG signature MHDR 1024 768 128 64 .. 96 .. # Start of MNG datastream FRAM 3 0 0 0 DEFI 1 1 # Corner tile, image_id==1, invisible. IHDR 128 64 ... PLTE ... IDAT ... IEND ... CLON 1 2 1 1 0 128 # Make partial clones, delta located CLON 2 3 1 1 0 128 # Locate each one 128 columns to the CLON 3 4 1 1 0 128 # right of its basis image etc. CLON 1 13 1 1 0 64 # Make a partial clone below image 1 CLON 13 14 1 1 0 128 # More clones to the right etc. SHOW 1 96 # Show the image and its partial clones MEND
\211 M N G \r \n ^z \n # MNG signature MHDR 512 256 # Width and height on screen 512 3000 # Max_image must accommodate the # Largest stored image 3257 # Max no of frames 32000 # Maxchunklen 30 1 3257 # Tick length, duration, total dur. 800000 # Max storage 512x3000x(1/8) + 512x256x4 4 1 # Max bit depth 4, 1 sample per pixel 0 2 # Not ok to discard, max_image_id 000000.. # Fifteen reserved bytes FRAM 2 0 0 0 DEFI 1 1 0 256 # Define image 1 but don't display now # Initially it's offscreen, just # below the 512 by 256 window IHDR 512 3000 1 0 ... # A PNG datastream containing the PLTE ... # text (or whatever) to be scrolled IDAT ... IEND DEFI 2 IHDR 512 256 8 6 ... # A PNG datastream containing some kind PLTE ... # of alpha-blended border that is tRNS ... # transparent in the center IDAT ... IEND LOOP 0 0 3256 FRAM LOCA 1 1 0 1 # Jack image 1 up one scanline, 3256 times # It ends up just above the 512 by 256 window # The border does not move SHOW 1 2 # Show the two images ENDL 0 MEND
begin write "MHDR" chunk with max_image_id=65535 write "BACK" chunk saved_images := 0 frame_duration := 0 first_frame := TRUE for subimage in gif89a file do if(frame_duration != gif_duration) then frame_duration := gif_duration write "FRAM 2 2 0 0 frame_duration" chunk first_frame := FALSE else if(first_frame == TRUE)then write "FRAM 2 0 0 0" chunk first_frame := FALSE else write "FRAM" chunk endif if(x_loc == 0 AND y_loc == 0) then write "DEFI saved_images" chunk else write "DEFI saved_images 0 x_loc y_loc" chunk write "<image> write "SHOW 0 saved_images" chunk if (gif_disposal_method == 0 OR gif_disposal_method == 2) then /* (undefined or restore background) */ write "DISC" chunk saved_images := 0 else if (gif_disposal_method == 1) then /* (keep) */ saved_images := saved_images + 1 else if (gif_disposal_method == 3) then /* (restore previous) */ write "DISC saved_images" chunk endif endfor write "FRAM" chunk write "MEND" chunk endWhere "<image>" represents a PNG or PND datastream containing the GIF frame converted to PNG format.
Caution: if you write such a program you might have to pay royalties in order to use it or convey it to anyone else.
Phone: (410) 278-6554
EMail: glennrp@arl.mil or randeg@alumni.rpi.edu
End of MNG Specification. Expires 08 May 1997